Pawn Game |
|
|
#1 |
|
User
Join Date: May 2007
Location: n; adv, 1.The current state of residence in which your bodily mass exists. 2.A mystery.
Posts: 427
|
So I don't see whats all up with everybody complaining about there being 3d guns.
Heck all you have to do is redo the art in pawn and update the version, easy as heck, it can still be a sidescroller, just 3dish looking. I could even do the art. |
|
|
|
|
|
#2 |
|
User
|
Heres some advice:
Dont make a new topic! Just REPLY! -Screams at Slayer1- |
|
|
|
| PawnScript |
| View Public Profile |
| Send a private message to PawnScript |
| Visit PawnScript's homepage! |
| Find More Posts by PawnScript |
|
|
#3 |
|
User
Join Date: May 2007
Location: Everywhere and Nowhere
Posts: 482
|
Even if you want to change the art, it might take a lot of programming, because flash art is drawn in a vector format, which is not compatible with 3d images. Youd have to do a complete graphics overhaul.
|
|
|
|
|
|
#4 |
|
User
Join Date: Apr 2007
Clan Name: Guybrush's clan.
Posts: 1,313
|
not happening. drop it. flash is for 2d, not 3d, if we wanted a 3d game blank would have to convert all of this over into java... not happening.
__________________
![]() - SOTW Winner - |
|
|
|
|
|
#5 |
|
User
|
huh? is something going on that i dont know (or not supposed to know) about happenin? if so can you fill me in
![]() |
|
|
|
|
|
#6 |
|
User
Join Date: May 2007
Location: Everywhere and Nowhere
Posts: 482
|
Sargeant:
Slayer wants 3d art guns, which are pictures (bmp, jpg, etc.). Pictures, as they grow bigger, pixelate. Flash works with vector format, in which objects can increase in size and not pixelate. So Flash doesnt support images(I think). That is why Flash looks like its been drawn, because vector format is very limeted. Fonts in Microsoft Word are also an example of vector format, because they need to be at higher font sizes while not pixelating. Even if flash does support images, it would be hard to program. I doubt there will be 3d guns Last edited by Ajax346; 06-12-2007 at 04:30 PM.. |
|
|
|
|
|
#7 |
|
User
Join Date: May 2007
Location: Everywhere and Nowhere
Posts: 482
|
|
|
|
|
|
|
#8 |
|
User
Join Date: May 2007
Location: n; adv, 1.The current state of residence in which your bodily mass exists. 2.A mystery.
Posts: 427
|
You idiots, all you do is import the bmp into flash and use it as you would a vector, as far as I know there is no zooming in while playing pawngame so the resolution of the bmps will stay the same. Plus using bmps will reduce lag anyway, because its less to load. Whilst using vectors you have to re-render it every time it changes. Trust me, I know lots about flash. (not that I'm pointing fingers but half the users here probably don't even know what flash is.)
|
|
|
|
|
|
#9 |
|
User
Join Date: Apr 2007
Location: East coast of North America
Posts: 79
|
But you can still make plenty of 3d games in java.
__________________
Learn to shoot like a bunny... ![]() ![]() http://www.personalityforge.com/dire...4632&MID=54629 ^ click here to talk to my homemade chatbot |
|
|
|
| flipthemaster |
| View Public Profile |
| Send a private message to flipthemaster |
| Find More Posts by flipthemaster |
![]() |
| Thread Tools | |
| Display Modes | |
|
|