Pawn Game |
|
|||||||
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
PG Map Making Team
Join Date: Jun 2008
Location: Greener Pastures
Clan Name: TQC. The Q Crew.
Posts: 1,508
|
yay!
background is 3 ![]()
__________________
![]() ![]() |
|
|
|
|
|
#2 |
|
PG Map Making Team
Join Date: Jun 2007
Location: Calgary, Alberta (Canada)
Clan Name: Clanless
Posts: 1,112
|
Hmm map looks nice 3/5 untill you fix some things. Maybe you can try to make it 1 solid path???
I would add a block that you can only get over from 1 side for blue on bottom left or far left of bottom middle. Does this mean your back?
__________________
![]() Need help with anything? Just PM me and ask. |
|
|
|
| Brandon0104 |
| View Public Profile |
| Send a private message to Brandon0104 |
| Find More Posts by Brandon0104 |
|
|
#3 |
|
User
Join Date: Jul 2007
Location: Ontario, Canada
Clan Name: PND [Admin]
Posts: 3,197
|
nice map but it seems to be a waste going all that way around.
__________________
|
|
|
|
| NuMbA |
| View Public Profile |
| Send a private message to NuMbA |
| Visit NuMbA's homepage! |
| Find More Posts by NuMbA |
|
|
#4 |
|
User
Join Date: Mar 2009
Location: Behind you, with mah recon stealth :P
Clan Name: [T]he [B]anned [U]sers PT
Posts: 1,336
|
Pretty good.4/5
|
|
|
|
| DefyGravity |
| View Public Profile |
| Send a private message to DefyGravity |
| Find More Posts by DefyGravity |
|
|
#5 | |
|
PG Map Making Team
Join Date: Jun 2008
Location: Greener Pastures
Clan Name: TQC. The Q Crew.
Posts: 1,508
|
Quote:
it might the alternative path is for if or when the blue camp the bottom part
__________________
![]() ![]() |
|
|
|
|
|
|
#6 |
|
User
Join Date: Apr 2009
Location: In my own little box.
Posts: 52
|
3.5/5
Pretty good. good gameplay, good assault. Nice job! A little flat.
__________________
|
|
|
|
|
|
#7 |
|
Tournament Director
Join Date: Feb 2008
Location: New Brunswick, Canada Objectives: Become the best map maker ever :D
Clan Name: [THH] - The Hacker Hunter
Posts: 2,894
|
If I were you, I'd mike the arti base 1-2 tiles larger, so that it looks less tight.
There's a screen jump glitch right in the middle. Bad refill location on far left. KiLleR's rate : 4/5.
__________________
|
|
|
|
| Killerrrrrr |
| View Public Profile |
| Send a private message to Killerrrrrr |
| Visit Killerrrrrr's homepage! |
| Find More Posts by Killerrrrrr |
|
|
#8 |
|
PG Map Making Team
|
Somewhat plain to me, could of added windows in the junkyard section.
I would of added the other red spawn bit outside the building so it can take the alternative path as well. Alt path a bit tight, and somewhat wasted space. 3/5
__________________
Need mazing help? Go to
http://pawngame.com/forum/showthread.php?t=81766 Need maze guides? Go to http://pawngame.com/forum/showthread.php?t=52361 http://pawngame.com/forum/showthread.php?t=73529 ![]() .:Shadowreaver Map Locker:. |
|
|
|
| Shadowreaver |
| View Public Profile |
| Send a private message to Shadowreaver |
| Find More Posts by Shadowreaver |
|
|
#9 |
|
PG Map Making Team
Join Date: Jan 2009
Location: Earth
Clan Name: Clan Name:
Posts: 1,177
|
I would've made a map this way too. The way to the artifact is too long if Red was only given one choice. A choice of line of attack is a nice idea.
But: - I can foresee screen camping at bottom middle as Red is entering. - Lots of unused space in top left. |
|
|
|
| SeasonalTNT |
| View Public Profile |
| Send a private message to SeasonalTNT |
| Find More Posts by SeasonalTNT |
|
|
#10 |
|
User
|
Nice Map. Good assult, good gameplay, and sorta flat but it looks funn
![]() -=My Rating=- 4/5
__________________
![]() OMFG WHAT IF THIS HAPPENED TO YOU!!! ![]() PWNED!!!! xD ![]() CHECK MY NEW MAP!! |
|
|
|