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#1 |
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PG Map Making Team
Join Date: Sep 2007
Location: I'm On a Boat
Clan Name: Modern Day Heroes
Posts: 1,226
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This, in my opinion, is my best 1x1 map.
EDIT:background 4 Code:
Team Deathmatch&Last Resort&4&16&12&0,0,0,0,0,0,4,4,4,4,4,4,4,4,4,4,23,0,2,37,20,0,0,43,43,43,43,43,43,43,43,43,23,24,24,24,24,0,0,12,6,6,6,6,6,18,43,43,23,43,10,10,43,0,0,6,6,3,6,6,23,18,18,43,23,22,6,6,22,0,0,6,43,43,43,43,23,43,43,43,23,22,6,6,22,0,0,43,43,43,43,18,23,12,6,23,20,20,2,6,22,0,0,0,0,0,43,18,23,6,6,23,43,43,43,43,22,0,56,55,57,0,43,43,43,43,43,23,14,6,12,43,43,0,0,53,0,0,0,0,0,43,10,23,13,1,6,6,43,0,0,53,59,61,0,58,0,12,6,23,43,43,6,6,22,0,3,52,48,60,18,48,59,12,6,23,43,43,43,6,22,58,48,48,48,48,48,48,48,43,43,43 ![]() Rate pleas3! Last edited by Snoopy; 03-31-2009 at 12:24 PM.. |
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#2 |
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User
Join Date: May 2008
Location: Canada
Clan Name: SOF
Posts: 1,295
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It's so small xD
But overall, it's a pretty nifty map, I must say. But, as cool as it may look, camping for blue is made easy, not only that, but it is pretty cramped. 1.3/5 > 1/5 <---Gotta round :P
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| Near |
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#3 |
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PG Map Making Team
Join Date: Jan 2009
Location: Earth
Clan Name: Clan Name:
Posts: 1,177
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- It's hard to balance a 1x1 assault. Blue has the biggest advantage I've ever seen.
- Code is still in TDM. - Assuming all crates are F, there's a win spot on the second floor. This should probably go back under Map Making. |
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| SeasonalTNT |
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#4 |
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Banned
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That's fun, but when the red team goes up the ladder, there's a camping spot. Unless you are good at LOS and Proto-ing.
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#5 |
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Army RAT Company
Join Date: Mar 2008
Location: #lounge
Posts: 3,481
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Red is gonna be spawn raped basically. Also, you could of came up with a creative name instead of copying Halo 3's map name "Last Resort".
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#6 |
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PG Map Making Team
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Looks pretty decent but,
Blue have more advantage than the reds. Similar box use try to mix a bit. The gray urban tile F is conflicting with the flow. And there is 2 ladderless, (1 if those boxes are C) 2/5
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| Shadowreaver |
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#7 |
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PG Map Making Team
Join Date: Jun 2007
Location: Calgary, Alberta (Canada)
Clan Name: Clanless
Posts: 1,112
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Map would seem nice if you fix a couple of things. First
add another red spawn (not to far) or do something to stop spawn camping. And take that refil away from the red spawn. Then get rid of the grey tiles. Host it next time I see you and I can help you make it nice ![]() 2/5 ![]()
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| Brandon0104 |
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#8 |
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Pawn Assistant
Join Date: May 2007
Location: :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[) :[)
Clan Name: :[)
Posts: 2,677
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That looks like SCC's map.... weird.
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#9 |
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User
Join Date: Mar 2007
Posts: 7,351
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Made it for the only real game play is the red trying to get past a bunch of campers. Could get annoying after a while. Glitches, could make better use of tiles.
Rated 1.5/5 ★★★★★
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| Chickletman |
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#10 | |
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PG Map Making Team
Join Date: Sep 2007
Location: I'm On a Boat
Clan Name: Modern Day Heroes
Posts: 1,226
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Quote:
I just sucked then. and Why the bump? |
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