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#1 |
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PG Map Making Team
Join Date: Jan 2009
Location: Earth
Clan Name: Clan Name:
Posts: 1,177
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![]() Made an edit after I submitted this in MotW 26. It got a few votes, which means that some people actually liked it. EDIT: Oops, forgot to label the middle Refill. |
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| SeasonalTNT |
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#2 |
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Pawn Moderator
Join Date: Oct 2007
Posts: 3,182
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Refill near the red spawns needs to go.
Apart from that, looks good to me. 4/5 |
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#3 |
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Clan Manager
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SOme bits you did with the tree's look od.
Loose 1 or 2 refills. Only one way to arti. water is random.. 2.5/5
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#4 |
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User
Join Date: May 2008
Location: Pawn Game
Posts: 414
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Need work on canopy tile.
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#5 |
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Tournament Director
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Better than any map I've made D:
damn near server worthy IMO
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Calisniper13 wants YOU, to make him a new sig. No requirements, just Duu Eet.
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| Calisniper13 |
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#6 |
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User
Join Date: Jun 2008
Location: Pawn Tactics
Clan Name: SFD
Posts: 1,542
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Actually it is server worthy. I really like this. 9/5!
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#7 |
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User
Join Date: Mar 2007
Posts: 7,351
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I don't like how the blue have to move up for there to be some action, nice assaults have it to where the red team has to move up to a certain point. Don't like the refill in it's own little screen up top. The refill in the red base is pointless. The water kinda comes out of nowhere
Umm 2/5
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I'm not offended by homosexuality. In the 60's, I made love to many, many women. Often outdoors... in the mud and the rain. And it's possible a man slipped in. There would be no way of knowing. |
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| Chickletman |
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#8 |
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PG Map Making Team
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Canopy need some more work.
2/5 just like chickletwoman. O: |
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#9 |
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User
Join Date: Jul 2008
Posts: 1,095
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Everyone else is giving advice so im giving advice, BUT NOT RATING.
Ok remove the top right refill, and the destructables, and make it clear by destructables, and right after where the destructables currently are flatten it out, so they dont take a step down, because too uneven land = bad.
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#10 |
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User
Join Date: Jun 2008
Location: Somewhere in Finland.
Clan Name: Clanless for now.
Posts: 94
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This map pwns.
2 Refills too close red spawns. Overall: 4½/5
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