View Full Version : Keep Out, MINE (ASSAULT) -EliteSkullzzz-
EliteSkullzzz
12-22-2008, 05:56 AM
I made this map because im bored to play a game... before i make it i think that i must play June/July... Idont Care Wats its name. :] then wen i join... i think that i should make a assault map so i made this map called Keep Out, MINE... because the artifact is like the jewels/diamonds that the MINE have dig. But its not a digging assault map its just a assault map. When i played it wid my friends they said they like the map and i asked if i should post it on FORUMS... and they said yes. So here i am... :] Hope u like my new and 1st assault map and pls rate it :] thnx!:
MINE:
[http://i734.photobucket.com/albums/ww347/SPunzalan/MINE.jpg
Leonardo
12-22-2008, 10:18 AM
Nice map. I like your imagination of the waterfall in the middle screen. :D
Problems with map:
Rating: 3.8/5 [Nice try]
Useless space (waterfall)
-> Add something in there at least, maybe the artifact?
Connected ladders (bottom left + top right)
-> Remove those, try not to connect ladders
Artifact placing (top right corner
-> Would anyone reach that?
Tight (bottom middle + bottom right + middle right + top right)
-> Remove some boxes and some of those platforms.
Ladders (bottom right + middle right + top right + bottom middle + bottom left)
-> Change the ladder color, perhaps Space ladder w/ dark background, not the light one.
Floating ladders
Flat
Could have done more in the space provided
WAYYYY to many boxes
Crouching
Touching ladders
Useless space
Pointless refills
Arty is invincible you CANNOT shoot it
Tight
And ladders don't need to be as long as they are
Industrial ladders do not fit with space so much.
1.5/5
Leonardo
12-22-2008, 10:30 AM
Next time, don't quote the 1st post. It starts to lag when you do that.
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