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OmegaLemming
11-18-2008, 10:24 AM
http://i493.photobucket.com/albums/rr293/OmegaLemming/jungle-3.jpg

This is the map I used jokingly as "failmap" because I was trying to set it up for Team Deathmatch then realized it's much better designed for assault.

Any good?

Note to those who reviewed old map, this is my final edited version.

M
11-18-2008, 10:32 AM
this map looks nice but where is the refill boxs?

HellsRazor
11-18-2008, 01:04 PM
Pretty nice assault.
And wmw: You can find the refill box at the bottom of the screen.
3.5/5

OmegaLemming
11-18-2008, 03:35 PM
Sorry for double posting but I think I clicked twice on the "post quick reply" button.
So could any mod delete this post?

Turbo, you can delete a post yourself by looking for the "delete" button on the "edit" menu. Hope that helped :o

gangstah9889
11-18-2008, 03:41 PM
Pretty Nice Map

<gangstah9889>
http://sig.pawnradio.net/?u=Gangstah9889&bg=1 (http://www.pawngame.com)

watsurface
11-18-2008, 05:37 PM
Meh.
I don't like the jungle tiles that are surronunded by the urban tiles.
Ladders don't match. Keep the urban ladders.
It seems pretty plain at the top left and it has a bad use of space there.
2/5

Killah
11-18-2008, 06:54 PM
I like it a lot but don't put so many ladders. 4/5

OmegaLemming
11-18-2008, 07:02 PM
Meh.
I don't like the jungle tiles that are surronunded by the urban tiles.
Ladders don't match. Keep the urban ladders.
It seems pretty plain at the top left and it has a bad use of space there.
2/5

Lol so true, I need to fix those areas. The ladders don't match on purpose but they do look crappy, I'll work on that.

The top left was my weakest point XD

watsurface
11-18-2008, 07:06 PM
Lol so true, I need to fix those areas. The ladders don't match on purpose but they do look crappy, I'll work on that.

The top left was my weakest point XD

Good luck on fixing it.

Soul
11-18-2008, 09:51 PM
Uhhh, I'm not one to criticize (Being that I suck) But I kinda gotta say:

1. Not much in the top left.
2. Needs more refills
3. The gameplay is mainly in the arty area and the bottom right so you need to make it so there's more fighting in the other blocks otherwise its really a 2x1.
4. Arty is to easy to get, I would suggest moving the arty to a more easily defensible location.
5. The bright urban blocks with the dark industrial F's makes it look rather awkward. Maybe change the urban blocks into the Grey rusty. Or just plain out remove the urban.

All in all not to be mean: 2/5

Near
11-18-2008, 09:53 PM
A lot of ladders, and a lot of wasted space, game play is not that great due to the playing field is always fluctuating.

1.5/5

Leonardo
11-18-2008, 09:55 PM
Kind of a rip of June 9th map. D:

Hyjal
11-18-2008, 10:19 PM
Plain, and Quick.
good theme, actually

4.5/10

Hamo
11-19-2008, 03:47 AM
A lot of ladders, and a lot of wasted space, game play is not that great due to the playing field is always fluctuating.

1.5/5

you dont usally rate so low near >_>

Erm i think to many ladders. But i think it would be a good assault map. Its unique...

6/10 needs a little work

OmegaLemming
11-19-2008, 08:39 AM
A lot of ladders, and a lot of wasted space, game play is not that great due to the playing field is always fluctuating.

1.5/5

Ladder problem has been fixed, though the outlay of the map has changed a lot since I posted the original.

Kind of a rip of June 9th map. D:

I got the idea from June, yeah, but I hinting at more of an Underground Industrial Complex rather than a bunker.

you dont usally rate so low near >_>

Erm i think to many ladders. But i think it would be a good assault map. Its unique...

6/10 needs a little work

Thanks Hamo but I've made some big changes since I posted this thread. Some of my favorite parts of the map have been altered to make it more difficult (but not too difficult) for red to get to blue, but prevent spawn camping on the red side.

(Well hey, if they are going for the arty, there shouldn't be much camping against blue anyway right?... right?

Leonardo
11-19-2008, 09:08 AM
Lol fail.
Easy to get the artifact.
It's still a good map.

OmegaLemming
11-19-2008, 11:31 AM
That's why I call it failmap :D

But still, I say it's come a long way since it's original form.

HellsRazor
11-19-2008, 03:01 PM
Turbo, you can delete a post yourself by looking for the "delete" button on the "edit" menu. Hope that helped :o

Thx, I didn't know that you could delete your post.
^^

medalkiller
11-21-2008, 12:42 PM
pretty nice map.
but too plain at top..
3/5