View Full Version : Eds map library
EduardoIceddude
09-14-2008, 02:26 PM
These are maps I have been working on for this whole time.
Some may still suck, but on others I have worked hard on.
please rate
O CRAP I FORGOT TO ADD CREDITS TO FOR HELP PART!!!
credits for help:
-Arabftw123
-Chickletman
-Heaven
1) http://img339.imageshack.us/img339/3408/2x1battalze3.png (http://imageshack.us)
2) http://img264.imageshack.us/img264/1241/aquabotaq4.png (http://imageshack.us)
http://img264.imageshack.us/img264/aquabotaq4.png/1/w204.png (http://g.imageshack.us/img264/aquabotaq4.png/1/)
3) http://img70.imageshack.us/img70/8720/minicastlenk8.png (http://imageshack.us)
http://img70.imageshack.us/img70/minicastlenk8.png/1/w204.png (http://g.imageshack.us/img70/minicastlenk8.png/1/)
4) http://img70.imageshack.us/img70/6012/breakfastmanfx8.png (http://imageshack.us)
http://img70.imageshack.us/img70/breakfastmanfx8.png/1/w204.png (http://g.imageshack.us/img70/breakfastmanfx8.png/1/)
5) http://img70.imageshack.us/img70/8702/crimsonchaoste9.png (http://imageshack.us)
http://img70.imageshack.us/img70/crimsonchaoste9.png/1/w207.png (http://g.imageshack.us/img70/crimsonchaoste9.png/1/)
6) http://img70.imageshack.us/img70/5530/eddysbackyardkz6.png (http://imageshack.us)
http://img70.imageshack.us/img70/eddysbackyardkz6.png/1/w206.png (http://g.imageshack.us/img70/eddysbackyardkz6.png/1/)
7) http://img70.imageshack.us/img70/7338/hostilecastleur5.png (http://imageshack.us)
8) http://img371.imageshack.us/img371/6388/boxheadtheroomsex7.png (http://imageshack.us)
9) http://img174.imageshack.us/img174/9563/castle3tn3.png (http://imageshack.us)
10) http://img174.imageshack.us/img174/3627/junksp5.png (http://imageshack.us)
http://img174.imageshack.us/img174/junksp5.png/1/w208.png (http://g.imageshack.us/img174/junksp5.png/1/)
11) http://img79.imageshack.us/img79/8573/mydropky6.png (http://imageshack.us)
http://img79.imageshack.us/img79/mydropky6.png/1/w204.png (http://g.imageshack.us/img79/mydropky6.png/1/)
12) http://img79.imageshack.us/img79/3460/tropicthunderhd4.png (http://imageshack.us)
13) http://img79.imageshack.us/img79/1787/number11awesomenessbf6.png (http://imageshack.us)
http://img79.imageshack.us/img79/number11awesomenessbf6.png/1/w215.png (http://g.imageshack.us/img79/number11awesomenessbf6.png/1/)
14) http://img155.imageshack.us/img155/5305/2x2thecrappyonexl7.png (http://imageshack.us)
(http://g.imageshack.us/img155/2x2thecrappyonexl7.png/1/)
jluke16
09-14-2008, 02:34 PM
1) 7/10
2)5/10
3)10/10
4)8/10
5)6/10
6)10/10
7)10/10
8)9/10
9)6/10
10)/10/10
11)8/10
12)5/10
13)9/10
EduardoIceddude
09-14-2008, 02:36 PM
thanks.
also, the drop map was a response to a challenge some mod made once.
Leonardo
09-14-2008, 02:42 PM
Oh yeah, best Skydive related map thing.
All maps are abit good. D: But good try. I like the 1v1 maps the most.
quickkillerz
09-14-2008, 02:47 PM
Number 9 is a stlen amp idea from Puffer, From his map Dojo. :rolleyes:
Overall rateing.
1.2/5
EduardoIceddude
09-14-2008, 02:49 PM
Oh yeah, best Skydive related map thing.
All maps are abit good. D: But good try. I like the 1v1 maps the most.
thanks. Arab and Chicklet helped me there
Number 9 is a stlen amp idea from Puffer, From his map Dojo. :rolleyes:
Overall rateing.
1.2/5
wrong. I never stole any ideas from anyone. I have asked for help during reviews.
I like number 12, but i also like jungle tiles. But it is my fav out of em all :)
EduardoIceddude
09-14-2008, 02:52 PM
I like number 12, but i also like jungle tiles. But it is my fav out of em all :)
Thanks for an honest review Near.
We had a bad flame fight before, but I am sorry.
thanks man.
Puffer
09-14-2008, 03:12 PM
Number 9 is a stlen amp idea from Puffer, From his map Dojo. :rolleyes:
Overall rateing.
1.2/5
It's layout looks like mine. But it's interior design is different.
Ummmm. Nothing much to say here, apart from you need to work on some better looks.
And maps that are a bit more complex with no crouched areas or big open ones.
EduardoIceddude
09-14-2008, 03:38 PM
It's layout looks like mine. But it's interior design is different.
Ummmm. Nothing much to say here, apart from you need to work on some better looks.
And maps that are a bit more complex with no crouched areas or big open ones.
kk
see this is why I told you to check out some of my maps. I had people review them before I posted
UreOnMyHitList
09-14-2008, 04:07 PM
nubmer 7 is pretty awesome
ill give it like a 9 or so
id like to play to
EduardoIceddude
09-14-2008, 04:12 PM
nubmer 7 is pretty awesome
ill give it like a 9 or so
id like to play to
I can host it for you right now.
Balmung
09-14-2008, 06:19 PM
1 2/10, too much spawn camping and the map doesn't look like too much fun.
2 7/10, that map looks fun for some reason. There's some wasted space, but no spawn camping. Nice job >.>
3 5/10, looks like fun but there is spawn camping, flying spawns, and it's annoying walking around. There should only be two spawns, because it's more of a 1 vs 1 map. Take out the flying ones?
4 2/10, too many refills. Spawn camping. Obstacle jumps.
5 3/10, made my head hurt looking at it because of the red, flying spawns, wasted space, and I'm assuming the boxes are for camping.
6 7/10, looks like a very nice 1 on 1 map, although there is camping, and I don't like the way the refills are placed.
7 5/10 Flying spawns again, they cause lag. Too many clouds on the left. Off screen camping.
Grade the rest later.
EduardoIceddude
09-14-2008, 06:21 PM
1 2/10, too much spawn camping and the map doesn't look like too much fun.
2 7/10, that map looks fun for some reason. There's some wasted space, but no spawn camping. Nice job >.>
3 5/10, looks like fun but there is spawn camping, flying spawns, and it's annoying walking around. There should only be two spawns, because it's more of a 1 vs 1 map. Take out the flying ones?
4 2/10, too many refills. Spawn camping. Obstacle jumps.
5 3/10, made my head hurt looking at it because of the red, flying spawns, wasted space, and I'm assuming the boxes are for camping.
6 7/10, looks like a very nice 1 on 1 map, although there is camping, and I don't like the way the refills are placed.
7 5/10 Flying spawns again, they cause lag. Too many clouds on the left. Off screen camping.
Grade the rest later.
thanks for the review.
will see if I can update them sometime.
KiteRider
09-14-2008, 06:31 PM
You use the urban tileset alot...
only 12, 6, and 9 catch my eye.
If i find you, i'd like to play #6.
On #12 though, the industrial tiles seem...out of place?
Anyways, the maps look good.
EduardoIceddude
09-14-2008, 06:33 PM
you mean urban tiles?
and thanks.
btw best time to test is tomorrow as I got myself bant for flooding joginduhr when he was making a mapcake.
its a thing we do all the time to each other.
arabftw123
09-14-2008, 06:43 PM
These are some of the main things I've noticed on your maps:
- Those floating spawns are eh. They look out of place in the way you've placed them and structured your maps.
- Work on your tile flow and placement.
- Refills are a critical part of a map. It's difficult to place refills in most maps, but one of the key's is to make sure they're separated and they're not placed in areas where you can camp on them.
- I'd work on the layout and design of your maps a bit more. Try to make maps by what's best on the game play, not just looks.
I'd also like to see you use some new tile sets. Try making a canopy map or two, those tiles are fun to work with.
EduardoIceddude
09-14-2008, 06:52 PM
These are some of the main things I've noticed on your maps:
- Those floating spawns are eh. They look out of place in the way you've placed them and structured your maps.
- Work on your tile flow and placement.
- Refills are a critical part of a map. It's difficult to place refills in most maps, but one of the key's is to make sure they're separated and they're not placed in areas where you can camp on them.
- I'd work on the layout and design of your maps a bit more. Try to make maps by what's best on the game play, not just looks.
I'd also like to see you use some new tile sets. Try making a canopy map or two, those tiles are fun to work with.
grrr I dunno why, but I hate canopy. It saucks for some reason to me.
thanks.
I try to make secluded refills, but mostly I put them in some area because that way people actually go there. otherwise people tend to stay in one area of the map.
Balmung
09-14-2008, 08:30 PM
True, but the refills usually cause people to refill camp. Make sure not to place them near spawns or near other screens, so that they don't screen camp.
Hurrikhayne11
09-14-2008, 08:32 PM
you should add the codes to them.
because i would like to play them
>:)
anyway, they all look nice.
good job.
EduardoIceddude
09-14-2008, 08:50 PM
you should add the codes to them.
because i would like to play them
>:)
anyway, they all look nice.
good job.
thanks man.
I can post the code sometime tomorrow when my acc is unbanned.
if I see you, I will play you
drunkdestroyer
09-15-2008, 04:31 PM
Your maps seem to get better as they go along.
Good Job!
EduardoIceddude
09-16-2008, 11:41 PM
bump for teh liver
SourPatchKid
09-18-2008, 07:53 PM
Whoah Man some of your maps are pretty cool! Keep up the good work
EduardoIceddude
09-18-2008, 07:57 PM
Whoah Man some of your maps are pretty cool! Keep up the good work
Thanks.
I saw your maps too, its good to see that I am not the only non map making team user that tries to make a decent map.
hope to join map making team along with you SPK
drunkdestroyer
09-19-2008, 01:09 AM
Thanks.
I saw your maps too, its good to see that I am not the only non map making team user that tries to make a decent map.
hope to join map making team along with you SPK
Hey, Im not MMT, and I always put an effort in..
EduardoIceddude
09-20-2008, 02:44 PM
Hey, Im not MMT, and I always put an effort in..
aye, you too.
we are the future puffer, shooter65, and quick lmfao.
drunkdestroyer
09-20-2008, 04:52 PM
aye, you too.
we are the future puffer, shooter65, and quick lmfao.
Lol, thanks. But I think I'll let you be Puffer....
Lol!
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