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View Full Version : [Assualt] AE's Enrichment


AE
06-28-2008, 09:49 PM
Well, its been a long time between drinks. I've been tampering with destructive tiles for a while and the long time dream of more than one obj has been furfilled.

Enrichment:
http://img507.imageshack.us/img507/7223/enrichmentyf7.png
* Destroyable tiles are marked with 10, while secondary objs are marked with 100.
* Foreground = Up arrow

SITREP/Information:
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Well, the scouts have reported a large, liquid-nitrogen powered nuclear enrichment plant. It's a heavily fortified facility, with a deep underground bunker, artillery piece and blimp refueling and reloading rig. There's a blimp there right now, waiting to be loaded with the first ever completely liquid nitrogen-enriched uranium bomb. We can use this to our advantage.

Your primary objective is to destroy the bomb. It is so unstable that if you put enough rounds into it, it will detonate. It's located in the cab of what is supposed to look like a blimp, very near to the guard posts stationed on the rig. So don't waste your time when you get there.

While your on your way there, take out the pipeline that supplies the liquid nitrogen to the facility, and, destroy the almost-completed nuclear artillery piece.

You've gotta hurry. You have 10 minutes before that blimps' ready for takeoff. Good luck!
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Ratings & C&C appreciated.

EDIT: 2nd version up.

Calisniper13
06-28-2008, 10:19 PM
9/10 looks fun, and it has a story line :O

Stonch
06-29-2008, 12:00 AM
Nice map looks fun.

8/10

MEHELLO
06-29-2008, 12:12 AM
ns map AE i like it

Tman340
06-29-2008, 12:25 AM
2/5 bad tile layout and really don't like the destructible tiles.

EaEaEa
06-29-2008, 12:27 AM
woah, that looks horid, looks like a noob map the way you checker the tiles

TrueRemix
06-29-2008, 12:34 AM
The map has:

Bad Tile Flow
Bad Choice of Tiles
And Bad Gameplay.

Near
06-29-2008, 01:02 AM
AE i love this map.

No I love the structer of this map but
this tiles are off and their is alot of
crouching.

So change the tiles.

Make it so their is less crouching.

But over all id give it a 3/5.

SeniorApples
06-29-2008, 01:03 AM
Dont like it...:(

brohana
06-29-2008, 01:25 AM
Take out the crouches and itll be awesome

I love the way you used the destructables. The bottom right is alittle iffy. it doesnt look very good, but everything else is awesome

Awesome map 4/5

AE
06-29-2008, 03:24 AM
Ok, thanks for the C&C guys.

Things I'm gonna change/Not gonna change:

If you look closely, there really are only 2 crouch points that red has to past through. The rest are just one-way tunnels into certain areas for the blue team.

I'm not changing that bit.

Same with the destructables.

I see nothing wrong with the tile flow. I've used Crane+Jungle+Space before, it flows well, and, I've never had a complaint about it til now. Maybe it's a urbans then. Everyone hates those.

However, I will fix up the checkering, as well as try to find an alternative to those urban tiles everyone seems to hate so much. I'll also fix up the blue spawn before someone says something about it and that bottom-right bit.

I'll also try to host this sometime, to test out the gameplay for sure. It's hard to tell from a picture.

EDIT: All changes made.

manixxx
06-29-2008, 03:29 AM
It looks kinda good. 3/5

Puffer
06-29-2008, 06:20 AM
Creative, but gameplay and tile flow are a bit depressing here.

2.8/5.

TacticalKiller1
06-29-2008, 06:34 AM
Nice But... I hate BIGMAPS and DIGMAPS eventhough DIGMAPs is Fun But I hate it wen u use it on Not Specialized on DIGGING!!!:mad:Im Grumpy Today!!!

AE
06-29-2008, 07:45 AM
Dig? This is an assualt map. No digging here.

And you can't rate a map on gameplay solely on the picture alone. You actually have to play it.

TacticalKiller1
06-29-2008, 08:57 AM
Hu u talking to???

Vevevicamp2
06-29-2008, 08:59 AM
I don't like it. I see a lot of camping possibilities here. And I don't like where the destructibles are placed.

superpotatopwns
06-29-2008, 02:22 PM
nice map
tiles dont match well
get rid of ur crouches
looks pretty fun
4/5
:D