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View Full Version : IDEA! Sandbags.


DafyydGKH
06-08-2008, 09:36 PM
Sandbags, yes -- Sandbags.

- A Map Editor Tile.

- 10% chance for bullets to go through.

- It would have a bullet impact effect like the ground in the space tiles. (Referred to as snow.)
- It would be a 'CF' tile. (Collidable/Foreground.)

- It would LOOK like Sandbags as well. For one tile, a stack of 2-4 Sandbags.

- It would match up with other stacks of Sandbags touching/connecting to it.

- Could have a Foreground side as well. (Like the crates are CF -and- F tiles.)

- You could also climb over them.
Tell me what you think!

Pope
06-08-2008, 09:40 PM
Meh, I think destructibles serve just as well...

DafyydGKH
06-08-2008, 09:48 PM
I still think sandbags would be kind-of cool.

Obliteration
06-08-2008, 09:51 PM
This would work as a new "tile set." The sandbag tile would need to be part of a theme such as warfare. Know what I mean?

DafyydGKH
06-08-2008, 09:52 PM
Good point indeed. I agree.

Leonardo
06-08-2008, 09:52 PM
"No, it's just a pointless tile."

DafyydGKH
06-08-2008, 09:56 PM
Why do you say that? If you disagree, and think, "No it's just a pointless tile." please post why you think so.

Leonardo
06-08-2008, 09:57 PM
Dood, it's pointless. >_>

DafyydGKH
06-08-2008, 09:58 PM
That's what YOU think, explain WHY you think that.

w00t
06-08-2008, 10:07 PM
eh it would just take up space. no point in them

DafyydGKH
06-08-2008, 10:08 PM
... For the nearly last time.... EXPLAIN why you think that!

humandalek
06-09-2008, 08:55 AM
kinda pointless because we can have destructible tiles which let anything through after a certain amount of time, but it's a good idea.

Souless
06-09-2008, 10:08 AM
What is this thread about? I dont like rading much anymore

Ankka
06-11-2008, 01:24 PM
A good idea indeed...

robodestructo
06-11-2008, 01:26 PM
What do u mean by sandbag. U mean like something useless to shoot for no reason?

spoilerx36
06-12-2008, 10:45 AM
What do u mean by sandbag. U mean like something useless to shoot for no reason?

He means sandbag stacks those are used in war as a cover.He means that theres 10% chance to get hit when players behind that tile and player other side shoots it.


But i agree this too,with a new tile class.i dont think it fits in any other right now.

BTM4444
06-12-2008, 10:56 AM
i have never thought of this, this is a very interesting idea... but i kind of like it:) but how would the pawn guy be able to climb over it?do u mean walk over it?

generalpie
06-12-2008, 07:45 PM
those would kinda be like destuructable tiles

shadowolf
06-12-2008, 07:51 PM
Sandbags, yes -- Sandbags.

- A Map Editor Tile.

- 10% chance for bullets to go through.

- It would have a bullet impact effect like the ground in the space tiles. (Referred to as snow.)
- It would be a 'CF' tile. (Collidable/Foreground.)

- It would LOOK like Sandbags as well. For one tile, a stack of 2-4 Sandbags.

- It would match up with other stacks of Sandbags touching/connecting to it.

- Could have a Foreground side as well. (Like the crates are CF -and- F tiles.)

- You could also climb over them.
Tell me what you think!
i kinda hada idea like that. i say yes

DafyydGKH
06-23-2008, 02:03 AM
Yeah! Exactly! Let me explain how it would work.
-
There could probably be a new 'Tile Set' called 'War' or something like that.
-

It would be a stack of sandbags, shown from the sides. Perhaps a stack of 3-6, kind of scatterd. Not stacked perfectly straight up.
-

I take back it being climbable.
-

If an enemy were to shoot it, the bullets would have a 10% chance of going through. It's not like a destrucable tile (how the heck did this come up?) because it's not destrucable! It's a cover 'tile'. It would offer a bit more risk, of being hit to the playground, and would also be a more realistic substitute for crates (bullets can go through crates too.). It could also fit into jungle tiles (the sandbags in the grass.).
-

The pawn guy could jump over it, like crates.
-
Also the other things I said. xD

vizio
06-23-2008, 02:21 PM
it would be idea if the entire war theme was set up, but until thewn very lame

xjohanlawrencex
06-23-2008, 03:51 PM
wow this idea is kinda pointless <.< maybe for assaults it would work but not for deathmatch.. a chance a bullet hits u but u cant hit them makes it unfair >.>

Damixnarai
06-23-2008, 04:10 PM
it's pointless. think of something else. like another game mode. and not capture the flag.

BANGdead
06-23-2008, 04:26 PM
Stupid. Not a good Sug

DafyydGKH
06-23-2008, 06:56 PM
Ummm, what the heck? I never even mentioned capture the flag, and this has nothing to do with capture the flag! You can hit them, you could stand ontop of it and shoot them. But if you are ducking behind it, you have a 10% chance to get hit, and so do they--if you shoot at them and vice-versa. And why would it only be good for assault? It's just as good in Team Deathmatch as cover. It could also go in the 'Special' tile section. Because it's different from all the other tiles. And stop posting stupid arse comments and actually say something and why, otherwise it's jsut foolish to even post.

CMD1
06-23-2008, 06:58 PM
it sounds like a good idea, besides, it wouldn't hurt to put in some variety.

Vevevicamp2
06-23-2008, 07:07 PM
It's a good idea but.... I think different weapons should have different percentages of going though the sandbag. (P90, 10%. OICW 70%)

DafyydGKH
06-23-2008, 07:29 PM
I like it... Although I think P90 should be 8% since it fires so fast, and OICW only 20% because it's so powerful, but shouldn't be overpowered. The people on the other side should have a chance to survive, but a little cover so that they don't die from a well placed shot, but isntead a lucky shot. The chance of the shot making it through, I mean. This would make it more fair, risky, and realistic.

Vevevicamp2
06-23-2008, 07:30 PM
I like it... Although I think P90 should be 8% since it fires so fast, and OICW only 20% because it's so powerful, but shouldn't be overpowered. The people on the other side should have a chance to survive, but a little cover so that they don't die from a well placed shot, but isntead a lucky shot. The chance of the shot making it through, I mean. This would make it more fair, risky, and realistic.

Actually, IMO, I think the percentage of it going through the sandbag should be based on the K/C.

DafyydGKH
06-23-2008, 07:33 PM
Yes! Good idea, except the protogun... But OICW, 38%, AK47, 28%, the percentage is how many killcoins it costs. I like that idea, I like it a lot. :P

luka102
06-23-2008, 07:37 PM
eh. its pointless because people dont exactly take cover in pawn. they just run at people and shoot. Hiding behind a sandbad wont help people fight

DafyydGKH
06-23-2008, 07:40 PM
Untrue, that's very untrue. When someone is shootign at you, do you run at them and just shoot in they're general direction? Only if you're just that dumb or careless. You would probably duck behind the crate, or climb up that ladder, or crouch into that ditch. It's not pointless, in my opinion. It's just a more realistic and risky way to take cover, and also prevents camping because they know they can be hit, and a good hit might hit their head and kill them. Especially with 3 people spraying at him.

luka102
06-23-2008, 07:44 PM
lawl. if you got someone shooting at you, you blow their head off with your gun, not run and hide, because, chanses are, by the time youre almost in cover, youre dead :P

DafyydGKH
06-23-2008, 07:48 PM
You shoot FROM the cover. You don't run and hide, you shoot at them while you're going into cover. And if he's dodging, you probably won't hit him in the head. Unless he's just friggin' stupid and jsut stands there. You don't stand still and 'blow his head off' with your gun, it doesn't work like that. You do what you can to get that next kill, not stand there carelessly and just shoot.

DafyydGKH
06-24-2008, 04:02 AM
And for gods sakes, please post before you vote on the poll. And actually say why.

jaredthekiller
06-24-2008, 06:33 AM
i think they should have a turret on the sandbags

Vevevicamp2
06-24-2008, 09:35 AM
You shoot FROM the cover. You don't run and hide, you shoot at them while you're going into cover. And if he's dodging, you probably won't hit him in the head. Unless he's just friggin' stupid and jsut stands there. You don't stand still and 'blow his head off' with your gun, it doesn't work like that. You do what you can to get that next kill, not stand there carelessly and just shoot.


Your thinking of Gears of War. : /. In THIS game, you just take cover, that's all.

Vevevicamp2
06-24-2008, 09:37 AM
Yes! Good idea, except the protogun... But OICW, 38%, AK47, 28%, the percentage is how many killcoins it costs. I like that idea, I like it a lot. :P

That would suck ,because I use the Kimber alot. I don't want 1% chance of hitting a person from a sandbag! That would be like trying to catch Mewtwo with a regular poke' ball.

Inkless1111
06-24-2008, 02:26 PM
This would work as a new "tile set." The sandbag tile would need to be part of a theme such as warfare. Know what I mean?

I agree with that. i think they should make a warfare tile set. sandbags r good. but 10% chance? no i think that would be a too good of a spt for campers. maybe like a 40% chance. but yes, a warfare tile set would be cool. hmm.. i think ill go pos some suggestions.

Vevevicamp2
06-24-2008, 02:39 PM
I agree with that. i think they should make a warfare tile set. sandbags r good. but 10% chance? no i think that would be a too good of a spt for campers. maybe like a 40% chance. but yes, a warfare tile set would be cool. hmm.. i think ill go pos some suggestions.

10% chance of going THROUGH the sandbag. How is that a good spot for campers?

blackwolf01
06-24-2008, 02:45 PM
plz dont bring back old post

Inkless1111
06-24-2008, 02:47 PM
10% chance of going THROUGH the sandbag. How is that a good spot for campers?

they could just jump up or fit there gun over and shoot alot. half there body would be covered,and you would need to shoot... there... heads... uhhmm. yeah. i like the sandbags =) lol.

w00t
06-24-2008, 06:24 PM
plz dont bump these. it gets so annoying.

njsboy
06-24-2008, 06:32 PM
i think it a good idea it makes the game look cooler ^^

boomfrogg
06-24-2008, 07:16 PM
Well.... i have to Flame now then i guess.... Here Goes....



Noone Would Ever Use This! This Is the WORST Idea I have EVER Heard, And You Sir Are A Disgrace To Suggesters!just the Mere THOUGHT Of Suggestions like This SICKENS Me! Good Day, And Farewell....

DafyydGKH
06-24-2008, 07:23 PM
Where the hell did you come from? It's just a more risky, more realistic, and more camp-proof cover tile to switch-out with the invincable unrealistic non-risky crate. How does that simple idea get me flaming? It's a frickin' tile that I thought would enhance gameplay a bit, other than crates that don't have anything special to them. Do you have problems with ideas? Do they anger you? I'm sorry if you do, but if all you're going to do is flame then you can take is somewhere else. Because I want ideas and to talk about my idea, not some random flaming person who just did nothing but bump the thread. Now, please, don't reply and stay out of this thread BoomFrogg.

--DafyydGKH

DafyydGKH
06-24-2008, 07:31 PM
A good spot for campers? You can either have an invincabl crate, or a different % chance for every gun of going through the sandbags.
No, I'm not thinking of Gears of War, I've never even played it. You jump and shoot, or you shoot at the sandbags.
A turret on the sandbags? Ptch, yeah right. This is PAWN. PAWN! Not Delta Force Black Hawk Down Demo.
Here, I've made a list of percentages for weapons to get their bullets through the sandbags.

Kimber=0%
Kimber Silenced=1%
Desert Eagle=7%
USP Automatic=5%
UMP=7%
MP5=7%
Mac-11=3%
Mac-11 Suppressed=4%
P90=16%
Colt M4=14%
AK47=28%
G36C=18%
L85A1=18%
Abraham L2K=5% (For every bullet)
Benelli=3% (For every bullet)
M29 OICW=38%
MK48=30%
MK1 Protogun=100%