Lordangers
05-03-2008, 04:57 PM
With the new destructive blocks I thought of diffrent ideas such as Cat and Mouse...
But here is another sort of "Gameplay" you may call it.
But I actually tried this one with someone and he liked the idea.
It's called "Tactic Wars".
You make a map, fill it with destructive boxes.
Then make a wall between the two sides. The objective is to get to the other side. But you need to use your brain and plan out how you will get there and pass the wall. One mistake and you are doomed. Stuck.
So you need to plan your way up.
This is only the beginning.
Now that you have the basics you can plan maps with more than one obstacle. Or a map big as 3x3 with some walls which block you. So you have to think before every shot. It is an assualt so there is a timing.
The point of this is to get to the other person before the time goes out.
This is an example of this but the very basics:
http://img364.imageshack.us/img364/1438/sadfasdfnc3.jpg
But here is another sort of "Gameplay" you may call it.
But I actually tried this one with someone and he liked the idea.
It's called "Tactic Wars".
You make a map, fill it with destructive boxes.
Then make a wall between the two sides. The objective is to get to the other side. But you need to use your brain and plan out how you will get there and pass the wall. One mistake and you are doomed. Stuck.
So you need to plan your way up.
This is only the beginning.
Now that you have the basics you can plan maps with more than one obstacle. Or a map big as 3x3 with some walls which block you. So you have to think before every shot. It is an assualt so there is a timing.
The point of this is to get to the other person before the time goes out.
This is an example of this but the very basics:
http://img364.imageshack.us/img364/1438/sadfasdfnc3.jpg