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View Full Version : Further Inhance Map Making


eleet
06-06-2007, 01:06 PM
I have an Idea for a new Gametype that could inhance the productivity and details in a map. Player-Created Content is a good feature in Pawn. If you can expand it, more people will like it.

1.) A Debug Gametype for New Maps.

This would be a simple gametype with only 1-2 players allowed. This gametype would allow the host to explore his/her map freely without the usual boundries in a map. Any kills would not be registered to the players score.

2.) Features

This Gametype should give users the power to fully debug thier own map. This would play out with certain tools.
- A teleport function, to teleport anywhere within the map. So the user can inspect various parts of the map quicker than usual.

- A function where the user can change certain tiles in-game to speed up the testing process.

These would be especially good for debugging mazes and large maps, but could also be used on smaller maps too.

3.) Suggestions?

If you have any comments or suggestions, please post them.


-eleet

ghost6907
06-06-2007, 01:20 PM
yeah this sounds pretty good. cuz i get tired going back and forth look at the things i mess up on. and it takes time to search for flaws in my maps cuz they are really big. so i think the things you said will help alot. atleast help me a lot

eleet
06-06-2007, 03:29 PM
:D Player Created Content = teh pwnage