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zio57xx
03-29-2008, 03:34 PM
Hey guys this map is called Bank Heist.
Tell me what you think. Rate 1-10.

Info on map:
- The map's backround number is 3 night/space.
- Almost all the boxes on this map are F boxes.
- And yes the thing where the red team spawns in is suppose to be a helicopter.

http://img262.imageshack.us/img262/7259/pawnmappt8.png (http://imageshack.us)


Oh and here's an ingame pick of the Heli

http://img262.imageshack.us/img262/1976/helive4.png (http://imageshack.us)

urnerds101
03-29-2008, 03:59 PM
advice: dont color all over your map so i cant see it :P

well form what i can see,it looks ok but most of the time assualts with two ways to the arti dont work out so much. This one doesnt seem that bad though.


Theres some wasted space and it seems a little tight in the building where the arti is, but overall i think the map is pretty good actually.

zio57xx
03-29-2008, 04:49 PM
Lol they'r there to show both routes to the arti, but ok.

WolfHowlz
03-29-2008, 06:12 PM
It looks creative..but its hard for blue to defend >_>

poxboy
03-29-2008, 06:23 PM
It looks creative..but its hard for blue to defend >_>

i agree with wolf... but the helicopter thing is ingeunious

Hyjal
03-29-2008, 06:32 PM
Hey guys this map is called Bank Heist.
Tell me what you think. Rate 1-10.

Info on map:
- Two routes are shown on the map both starting at Point A both routes end at the artifact.
.... The first one is marked with a light blue line.It's the safest/longest route.
.... The second route is marked with a green line. It's the short/risky route.
- The map's backround number is 3 night/space.
- All most all the boxes on this map are F boxes. Except the one with a red dot.
- And yes the thing where the red team spawns in is suppose to be a helicopter.

http://img409.imageshack.us/img409/3180/pawnmapnr1.png (http://imageshack.us)

Kidda like...3/5 = 6/10

Can ya take out the paths...better findin the way :D

zio57xx
03-29-2008, 06:55 PM
lol ok i'll take out the paths.

Hyjal
03-29-2008, 06:56 PM
lol ok i'll take out the paths.

Ty...now it's gonna look like a Teen-Made map...instead of a "[M] [K] [G] 1st Drawing"...lol

PenguinOwns
03-29-2008, 07:34 PM
You definitly made it look alot better.. (could still work on it tho)
Blue cant defend arti very freely .. theres 2 ways for red to come and kill arti and theyre small routes.
cool helicopter btw dude hehe
Map was fun 6.5/10

PenguinOwns
03-29-2008, 07:35 PM
Ty...now it's gonna look like a Teen-Made map...instead of a "[M] [K] [G] 1st Drawing"...lol


lol why does everyone keep repeating my " mkg 1st drawing" oops double post o wells :/

Hyjal
03-29-2008, 07:36 PM
lol why does everyone keep repeating my " mkg 1st drawing" oops double post o wells :/

:D fun flaming...hehheh

weedr
03-29-2008, 09:08 PM
looks too open. 3.7/5

zio57xx
03-29-2008, 10:42 PM
MKG first drawing?

what that, lol im missing something here o.O

Hyjal
03-30-2008, 10:16 AM
MKG first drawing?

what that, lol im missing something here o.O

Some lil joke sum1 made against [M] [K] [G] Due to MKG posting a map after paint...looked bad after we ALL Saw it XO

EggoWaffle
03-30-2008, 12:27 PM
Too Ez to attack.

Puffer
03-30-2008, 07:00 PM
Too many one spaces at the top, as well as too tight in the blue base.

Its creative though.

Pizzoid
03-31-2008, 06:46 PM
i think you need to put your artifact in a more defensible position. its in the open an easy target.