View Full Version : Castle Wars Version 2
magicidiot
02-16-2008, 10:14 PM
Some may say its good, some may say its bad...
http://img505.imageshack.us/img505/5171/cwars2vb7.th.png
CHiNback
02-16-2008, 10:36 PM
Enlarge please.
Hacken2k7
02-16-2008, 10:56 PM
i cant see ntohing
Puffer
02-16-2008, 11:08 PM
Enlarge it. by the looks of it, castle and underwater yellow tiles dont mix.
EggoWaffle
02-16-2008, 11:43 PM
Also you people gotta stop re making maps. It's like you not putting effort into your map so just use your mind and you would do good. Just make alot of maps and look at other maps and check out some themes you can use as a map.
RogerTheRabbit
02-17-2008, 12:28 AM
CastleWars will never be remade into something better.
WolfHowlz
02-17-2008, 12:37 AM
it looks bad...
Hyjal
02-17-2008, 01:35 AM
Uhhh...Can ya enlarge the 1st Pic,Bro.
Please and Thx!
vSkyzv
02-17-2008, 01:54 AM
Some may say its good, some may say its bad...
http://img505.imageshack.us/img505/5171/cwars2vb7.png
Too plain and simple.
qw1ksh0t
02-17-2008, 02:03 AM
To open on bottom.
Hyjal
02-17-2008, 02:15 AM
Thx,Dude...
Now i can see
Eiliosdraye
02-17-2008, 10:06 AM
Fail.
Too open on bottom, and Castle War is already one of the most camp-centric maps there is. This will make it worse.
Don't fix what isn't broken.
1/10
sureSKILL
02-17-2008, 01:23 PM
Too open, too many refils.
And WAT?!?! u add junkyard in it too?! O_O
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