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vSkyzv
09-30-2007, 10:34 PM
This is an Assault type game. The Reds will enter a intricate bunker full of ambushes. I have designed a system where the Blues may use to access all the three camping locations and the artifact without being killed by Reds. The Reds cannot access this system until they reach the artifact.

http://img379.imageshack.us/img379/6982/bunkerassaultmr8.jpg

Assault&Bunker Assault&5&44&22&40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40 ,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,4 0,40,40,40,40,40,40,40,40,40,40,1,1,1,1,1,38,38,38 ,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,3 8,38,38,38,38,38,38,38,38,38,39,40,38,38,38,38,38, 38,38,38,43,43,43,43,43,43,43,43,43,43,43,43,43,43 ,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,4 3,43,43,43,43,0,43,43,43,43,43,43,43,43,47,6,6,6,6 ,6,6,6,6,6,6,6,6,47,6,6,6,6,6,6,6,6,6,6,6,6,6,47,6 ,43,6,6,6,6,6,6,6,6,6,6,6,6,6,6,47,6,6,6,6,6,6,6,6 ,6,6,3,2,47,6,6,6,6,6,6,6,6,6,6,6,3,2,47,6,43,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,47,43,43,43,43,43,43,43,43 ,43,43,43,43,47,43,43,43,43,43,43,43,43,43,43,43,4 3,43,47,43,43,43,43,43,43,43,6,43,43,43,43,43,43,4 3,43,47,43,47,6,6,6,6,6,6,17,17,17,17,47,17,43,47, 6,6,6,6,6,6,6,17,17,17,47,17,43,47,6,6,6,6,6,6,17, 17,17,17,17,17,47,47,43,47,6,6,6,6,6,6,17,17,17,17 ,17,17,43,47,6,6,6,6,6,6,6,17,17,17,17,17,43,47,6, 6,6,6,6,6,17,17,17,17,17,17,47,47,43,47,6,6,6,6,6, 6,17,13,13,13,13,13,43,47,6,6,6,6,6,6,6,17,13,13,1 3,13,43,47,6,6,6,6,6,6,13,13,13,13,13,13,47,47,43, 47,6,6,6,6,6,47,13,13,13,13,13,13,43,47,6,6,6,6,6, 6,47,13,13,13,13,13,43,47,6,6,6,6,6,6,13,13,13,13, 13,13,47,47,43,47,43,43,43,43,43,47,43,43,43,43,43 ,43,43,47,43,43,43,43,43,43,47,43,43,43,43,43,43,4 7,43,43,43,43,43,43,43,43,43,43,43,43,47,47,43,47, 6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6, 6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,6,6,47,47,43,47, 6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6, 6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,6,3,47,47,43,47, 6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6, 6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,43,43,47,47,43,4 7,6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47, 6,6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,6,6,47,47,43,4 7,6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47, 6,6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,6,6,47,47,43,4 3,43,43,43,47,43,43,43,43,43,43,43,43,43,43,43,43, 43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43 ,43,6,6,6,6,6,6,47,47,43,6,6,6,6,47,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,47,47,43,6,6,6,6,47,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,37,3,2,2,6,6,6,6,6,6,6,6,6,6 ,47,47,43,43,43,43,43,43,43,43,43,43,43,43,43,43,4 3,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43, 43,43,43,43,43,43,43,43,43,43,43,47,47,6,6,6,6,6,6 ,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 ,6,6,6,6,6,6,6,6,6,6,6,47,47,6,6,6,6,6,6,6,6,6,6,6 ,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 ,6,6,6,6,6,2,47

Zero-Rape Version
Reds cannot access the camping system, but the two blue spawn spots next to the artifact will also not be able to camp.
Assault&Bunker Assault 0Rape&5&44&22&40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40 ,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,40,4 0,40,40,40,40,40,40,40,40,40,40,1,1,1,1,1,38,38,38 ,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,3 8,38,38,38,38,38,38,38,38,38,39,40,38,38,38,38,38, 38,38,38,43,43,43,43,43,43,43,43,43,43,43,43,43,43 ,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,4 3,43,43,43,43,0,43,43,43,43,43,43,43,43,47,6,6,6,6 ,6,6,6,6,6,6,6,6,47,6,6,6,6,6,6,6,6,6,6,6,6,6,47,6 ,43,6,6,6,6,6,6,6,6,6,6,6,6,6,6,47,6,6,6,6,6,6,6,6 ,6,6,3,2,47,6,6,6,6,6,6,6,6,6,6,6,3,2,47,6,43,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,47,43,43,43,43,43,43,43,43 ,43,43,43,43,47,43,43,43,43,43,43,43,43,43,43,43,4 3,43,47,43,43,43,43,43,43,43,6,43,43,43,43,43,43,4 3,43,47,43,47,6,6,6,6,6,6,17,17,17,17,47,17,43,47, 6,6,6,6,6,6,6,17,17,17,47,17,43,47,6,6,6,6,6,6,17, 17,17,17,17,17,47,47,43,47,6,6,6,6,6,6,17,17,17,17 ,17,17,43,47,6,6,6,6,6,6,6,17,17,17,17,17,43,47,6, 6,6,6,6,6,17,17,17,17,17,17,47,47,43,47,6,6,6,6,6, 6,17,13,13,13,13,13,43,47,6,6,6,6,6,6,6,17,13,13,1 3,13,43,47,6,6,6,6,6,6,13,13,13,13,13,13,47,47,43, 47,6,6,6,6,6,47,13,13,13,13,13,13,43,47,6,6,6,6,6, 6,47,13,13,13,13,13,43,47,6,6,6,6,6,6,13,13,13,13, 13,13,47,47,43,47,43,43,43,43,43,47,43,43,43,43,43 ,43,43,47,43,43,43,43,43,43,47,43,43,43,43,43,43,4 7,43,43,43,43,43,43,43,43,43,43,43,43,47,47,43,47, 6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6, 6,6,6,6,6,47,6,6,6,6,6,43,6,6,6,6,6,6,47,47,43,47, 6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6, 6,6,6,6,6,47,6,6,6,6,6,43,6,43,6,6,6,3,47,47,43,47 ,6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43,47,6 ,6,6,6,6,6,47,6,6,6,6,6,43,6,43,43,43,43,43,47,47, 43,47,6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6,6,43 ,47,6,6,6,6,6,6,47,6,6,6,6,6,43,6,43,43,43,43,43,4 7,47,43,47,6,6,6,47,43,47,6,6,6,6,6,6,6,47,6,6,6,6 ,6,43,47,6,6,6,6,6,6,47,6,6,6,6,6,43,6,43,43,43,43 ,43,47,47,43,43,43,43,43,47,43,43,43,43,43,43,43,4 3,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43, 43,43,43,43,43,43,6,43,43,43,43,43,47,47,43,6,6,6, 6,47,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 ,6,6,6,6,6,6,6,6,43,43,43,43,43,47,47,43,6,6,6,6,4 7,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,37,3 ,2,2,6,6,6,6,6,43,43,43,43,43,47,47,43,43,43,43,43 ,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,4 3,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43,43, 43,43,43,43,47,47,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,47,47,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,2,47

Misfit22
09-30-2007, 10:57 PM
Awesome!!!!

LuckyStrikes
09-30-2007, 11:26 PM
i dont really like the huge open corridors, but with 10 people it looks like its really fun to play

WolfHowlz
09-30-2007, 11:30 PM
its too open..and not symmetrical

vSkyzv
10-01-2007, 01:09 AM
its too open..and not symmetrical

I kinda think it's too tight. Since when was an assault symmetrical? It's an assault game.

WolfHowlz
10-01-2007, 01:32 AM
..so I didnt read. Really its too boring. Spice it up

Stonch
10-01-2007, 06:14 AM
Try adding more thing's
and make it more fun :)

live
10-01-2007, 09:26 AM
its too open..and not symmetrical

Assaults aren't symmetrical


anyways, the map gets a 2/5. Spawns close to getter, basic cooradoors, To many spawns, Basic Layout, And Bad technique.

Don't take offense, i rate everyone's map like this

CHiNback
10-01-2007, 06:09 PM
If I'm correct, the up arrow boxes are foreground, right?
Then Red can OGM jump to access the blue area.

WolfHowlz
10-01-2007, 07:02 PM
Assaults aren't symmetrical


anyways, the map gets a 2/5. Spawns close to getter, basic cooradoors, To many spawns, Basic Layout, And Bad technique.

Don't take offense, i rate everyone's map like this
i said i didnt read that it was an assault -_-

vSkyzv
10-01-2007, 09:21 PM
If I'm correct, the up arrow boxes are foreground, right?
Then Red can OGM jump to access the blue area.

I've made the map so Reds cannot take a shortcut nor access the blue area without first reaching the artifact. Try my map and try to jump into them. YOU WILL FAIL!

JediLucas5
10-01-2007, 09:30 PM
it needs to be a tighter space, Assault is in your face action kinda of map. needs to be difficult, i could shoot down each blue if they were by the artifact easily

CHiNback
10-01-2007, 11:04 PM
I've made the map so Reds cannot take a shortcut nor access the blue area without first reaching the artifact. Try my map and try to jump into them. YOU WILL FAIL!

If the up arrow boxes are foreground, then it's possible for red to get into the blue area before the artifact. You didn't really answer that question...whether or not the up arrow boxes are foreground.

vSkyzv
10-02-2007, 12:04 AM
If the up arrow boxes are foreground, then it's possible for red to get into the blue area before the artifact. You didn't really answer that question...whether or not the up arrow boxes are foreground.

The up arrows boxes are foreground. However it is impossible to jump into them. If you don't believe me try for yourself.

CHiNback
10-02-2007, 02:57 AM
I suggest you read a guide to mazes. It teaches you how to OGM jump.

Puffer
10-03-2007, 03:49 PM
Assaults aren't symmetrical


anyways, the map gets a 2/5. Spawns close to getter, basic cooradoors, To many spawns, Basic Layout, And Bad technique.

Don't take offense, i rate everyone's map like this

I agree.:o