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View Full Version : Skyscraper (revisited)


outlaw5
05-01-2007, 07:40 PM
http://usera.imagecave.com/outlaw5/outlawsmap.jpg

I made this map about 2 months ago and always get told that it's fun to play.

What was changed: Major: Screen switching in the middle. CF boxed have been placed there(however, on the outer-middle they are F for anyone that wants to camp). Yes, there is a little space in the middle between two rows of boxes and on top of that, but that's so campers could be easily killed :).

The background is nighttime and I did keep the spawns on the bottom for a reason. There are two spawns(1 for red, 1 blue) on each side to make it a faster game like skydive battle. I guess you could call it a mix between drop, skydive, and err...something :P. Lag isn't really an issue because fighting is spread out throughout the whole map, not just the bottom.

Shadow
05-01-2007, 08:03 PM
I played it, it's a little fun. But i played the beta version of it. I don't like those new floating maze jumps on the top left/right

outlaw5
05-01-2007, 08:08 PM
I played it, it's a little fun. But i played the beta version of it. I don't like those new floating maze jumps on the top left/right

Those are there for style and to drop in anywhere you want.

SketchZ
05-01-2007, 08:17 PM
Those are there for style and to drop in anywhere you want.

yeah! for style my friend :| Anyway nice map :)

Wish
05-01-2007, 11:51 PM
Ok love the map
except in little thing
the spawn point on the top!

Aimhead
05-05-2007, 06:51 PM
Nice desigh.
There are two glishes at the map, fix them.
rate 2.5/5

outlaw5
05-05-2007, 06:55 PM
there are no glitches
wish, i dont know what's so bad about them -.-

Aimhead
05-06-2007, 07:24 PM
trast me there are glishes (2)
where the lader are to go to the next room

outlaw5
05-07-2007, 08:59 PM
trast me there are glishes (2)
where the lader are to go to the next room

it would be helpful if you pointed them out -.-

Il
05-07-2007, 10:57 PM
Hmm, pretty snazzy.

Ollivak
05-07-2007, 11:36 PM
it would be helpful if you pointed them out -.-I'm assuming he means these:
http://i104.photobucket.com/albums/m163/Ollivak/Assuminghemeans.jpg

If you stand on at the base of the ladders closest to the center and jump, you'll start screen hopping, but since there's a ladder there I don't see it as much of a problem.

Anyhoo, I personally don't like it because of how the building is split in two by the screens. Makes it too easy to jump into a screen, fire, jump back to the previous screen and continue. Also because the spawn points are so close that invincibility annoyance will be intensified. At least it was annoying enough for me to stop playing.

Anyway, I won't rate it because my personal preferences would get in the way which I am aware is how most people base their ratings, but I try not to whenever I can.