PDA

View Full Version : Secondary Fire?


Klonoa
08-03-2007, 05:10 AM
You know in some of those games, some weapons have a second firing thingy?
Why not add that to Pawn?

Like the Protogun's secondary fire could be a charged up beam?
The Abraham could have a really big shot that spreads out and costs 4 bullets or something like that.
The Colt M4 could probably faster firing rate, but less accurate.

I dunno. I'm pretty unsure about this idea, but what do you guys think?

Libra
08-03-2007, 02:00 PM
That'll take a long time to make.

xVx
08-03-2007, 02:51 PM
...

this has been denied plenty of times...

For one, if you ever try clicking the right click button you get a pop-up about flash...

For two, this game is 2d and doesnt need it.