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View Full Version : [IDEA]Class Suggestion: Brawler


Isotonic
09-27-2009, 07:12 PM
Name:Brawler
Weapons:Close Combat weapons(Swords, Brass Knuckles, CHAINSAW etc)
Spec: Can go into rage mode(Raises own attack power, and units around it attack power.Need to take certain amount of damage before it can be activated.)
Desc:A few survivors went into seclusive training, they have returned as experts in hand to hand combat with a choice selection of weapons.

Other:Brawlers are strength based fighters, they rely little on strategy due to their brute strength and size.


Name:Tactician
Weapons:Charge packs, Bear traps(As suggested by Cronus).Hunting Rifle(Not like PT scout sniper)9mm,or revolver.
Spec:The tacticians first shot of the tacticians hunting rifle has increased damage.
Desc:Retired huntsman and war veterans have stockpiled unique weapons and traps making them vital to surviving in this new world.
Other:Tacticians have low hp due to their old age, they make up for this by having multiple traps and long range weapons to keep the zombies at bay.

BlackOut
09-27-2009, 07:15 PM
Yeah i like this and we defintly need chainsaws!
*Supports*
Win class!

Ronerstone
09-27-2009, 07:18 PM
I like it a lot. One this that makes me Roflol is all this discussion on ZED and it needing chainsaws, i will absolutely Pee my pants if ZED doesn't have one single chainsaw in it!

Isotonic
09-27-2009, 07:19 PM
I like it a lot. One this that makes me Roflol is all this discussion on ZED and it needing chainsaws, i will absolutely Pee my pants if ZED doesn't have one single chainsaw in it!

Exactly, because what post-apocalyptic zombie game or movie doesn't have chainsaws?

Damixnarai
09-27-2009, 07:22 PM
Name:Brawler
Nice name.
Weapons:Close Combat weapons(Swords, Brass Knuckles, CHAINSAW etc)
Yes.
Spec: Can go into rage mode(Raises own attack power, and units around it attack power.Need to kill certain # of zombies before it can be activated.)
Actually I was thinking instead of killing a certain amount of zombies, it would be a certain amount of damage that you would have to take. That way the rage would actually be, well, rage. If so then how about making this class the class with the most amount of HP.
Desc:A few survivors went into seclusive training, they have returned as experts in hand to hand combat with a choice selection of weapons.
Nice.

If we even have classes in the game.
Blank even said that there would be classes in the game.

Answers in red... damn it. Ok, answers in green.

Isotonic
09-27-2009, 07:25 PM
Good idea with the amount of HP taken.

Snoopy
09-28-2009, 08:51 AM
good ideas. /vote

Animeluver
09-28-2009, 11:53 AM
Good idea, and plus zed would deffinatly need chainsaws.

TheZed
09-28-2009, 03:29 PM
Name:Brawler
Weapons:Close Combat weapons(Swords, Brass Knuckles, CHAINSAW etc)
Spec: Can go into rage mode(Raises own attack power, and units around it attack power.Need to take certain amount of damage before it can be activated.)
Desc:A few survivors went into seclusive training, they have returned as experts in hand to hand combat with a choice selection of weapons.

Other:Brawlers are strength based fighters, they rely little on strategy due to their brute strength and size.


Name:Tactician
Weapons:Charge packs, Bear traps(As suggested by Cronus).Hunting Rifle(Not like PT scout sniper)9mm,or revolver.
Spec:The tacticians first shot of the tacticians hunting rifle has increased damage.
Desc:Retired huntsman and war veterans have stockpiled unique weapons and traps making them vital to surviving in this new world.
Other:Tacticians have low hp due to their old age, they make up for this by having multiple traps and long range weapons to keep the zombies at bay.

Nice idea, but I would wait.

Isotonic
09-28-2009, 06:17 PM
Nice idea, but I would wait.

Well these idea threads could be helping blank think of ideas.