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View Full Version : [5 more votes] Jungle Drumble [3.67]


HellsRazor
08-28-2009, 03:06 PM
Yep I made a new map.
It's my first map in awhile so be nice. ;)
Rate/Hate/Comment

http://img58.imageshack.us/img58/3885/map32.png (http://img58.imageshack.us/i/map32.png/)

Edit: I changed the it so reds can't attack the artifact too early
I changed the missing tile at the building
Blue dont have to jump anymore

PiNGPaWN
08-28-2009, 03:17 PM
blue spawns are too close
missing a tile at the top of the building
the path is nice

move the top half of the left tower up one or two, this would reduce tightness.

3/5

jfella91
08-28-2009, 04:00 PM
Hey that's a really cool theme, you should try making a tdm version of that too :)

Blue spawns may be a bit too close to the arti. Other than that, looks fun

Killerrrrrr
08-28-2009, 05:30 PM
http://i31.tinypic.com/nvusdy.png

Red: Make it so that blues don't need to jump to go on that platform.

Green: Reds can attack the artifact from there, I think.


It also looks too easy for reds.

Screen humping.

The looks are nice, though.


Small Assaults usually fail... 2.5/5, rated as a 2.

HellsRazor
08-29-2009, 03:54 AM
It's not too easy for red because the blue spawns are very close to the arty .
I'll change killerrrrrrrr's green and red line. :)

AGurl
08-29-2009, 11:45 AM
http://i28.tinypic.com/2ztk8c4.jpg

Adding to killerrr's stuff:
Light blue: screen jump
Green square: Epic camp + refil

I like the map, just not the blue spawns being so close to the artifact.
4/5

Dreams
08-29-2009, 11:59 AM
I really like the the theme. Tile flow is good too.

To me the path looks great, and fair.

4/5

NuMbA
08-29-2009, 12:28 PM
First of all the spawn are way to close to each other, you might as well just make it one spawn of each instead of 2 to reduce lag. And as already mentioned there is a place to just shoot across at the arti.
3/5

AGurl
08-29-2009, 12:29 PM
First of all the spawn are way to close to each other, you might as well just make it one spawn of each instead of 2 to reduce lag. And as already mentioned there is a place to just shoot across at the arti.
3/5

Kite fixed that, look at the first post for edited map.

NuMbA
08-29-2009, 12:35 PM
Kite fixed that, look at the first post for edited map.

OK, but now the issue of the useless spawns