View Full Version : [5 more votes] Alpha 15 [3.67]
Symantec
08-20-2009, 06:08 PM
Symantec & PInGPaWN
<[Alpha 15]>
http://i28.tinypic.com/hvphki.jpg
Name: Alpha 15
Size: 1x2
Background: 1
Pretty small for an assualt, could work tho.
That box near the arti, its solid (can walk on), right?
Symantec
08-20-2009, 06:13 PM
No. You can still shoot with the box near the Artifact being an "f."
And it looks small, but gameplay is long :rolleyes:
Wow for some reason i like it.
No. You can still shoot with the box near the Artifact being an "f."
And it looks small, but gameplay is long :rolleyes:
Meh, I like being able to be literally right under the arit, but either way still works.
PiNGPaWN
08-20-2009, 06:27 PM
It's got nice gameplay and the tiles are nice in game.
Rate honestly >.<
Symantec
08-20-2009, 06:58 PM
We will be editing the Red Spawn so there is more Gameplay around the map. Keeping the tile flow of course.
Killerrrrrr
08-20-2009, 10:12 PM
Make the blue spawn closer to the artifact.
The bottom right is pointless/wasted space.
NuMbA
08-20-2009, 10:29 PM
Path seems short and easy...
Cowdude
08-20-2009, 11:03 PM
Lolz this kinda looks like my maps.
Cept my path is longer.
UreOnMyHitList
08-21-2009, 09:34 AM
I like it.
But isn't blue kinda far away?
Shadowreaver
08-21-2009, 09:49 AM
Stop concentrating on looks and tile flow.
The bottom right is a huge waste.
You need more space for smaller maps like these.
and the arti room is kind of waste to cuz that box if F.
demonicspeed
08-21-2009, 10:41 AM
to small a bit easy i say no
Villyer
08-21-2009, 09:06 PM
The bottom right is useless.
I love the refill placement though.
Blue spawn is a good distance away form arti.
Path could be lenghtened.
I like this map, 4/5.
NuMbA
08-21-2009, 10:50 PM
Path is short
and the bottom right could use a spawn there
But I like the map and game play looks pretty good
3.5/5
PiNGPaWN
08-21-2009, 10:53 PM
I am releasing a new map soon... (First assault in months)
And now I know why you want to do another collaboration with meh symantec. Lol
you got okay feedback.
Chickletman
08-22-2009, 12:06 AM
I think you said you were making a new version, but for this map anyways
Path is too short - Maybe add some D blocks, or just start off with a completely new design
game play is too boring - Mainly because of the short path, once the blue team is killed, with the 3 second respawn time and the ghost mode red will have the arti like a piece of cake?
1/2
Symantec
08-22-2009, 07:28 AM
I am editing the bottom right. Seeming as the path is too short, maybe i should add another Blue Spawn Point near the artifact so Red don't make it so easy?
Yes, no?
HellsRazor
08-31-2009, 03:33 AM
Gameplay is boring like chicklet said,the map is too open especially the bottom of the map.
I like the place of the refill but you can get there with an OGM
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