X5Marksman
07-08-2009, 01:50 AM
Class: Titan
Armour: Extremely Heavy
Speed: 15
Special: For the cost of half of your stamina the Titan will be invincible for 15 seconds, in this mode he can only fire with the secondary weapon though. To even things up once in this mode the Titan's speed increases to 30 making it easier to make escapes.
Primary Weapon: Grand Cannon
[Damage]: 50
[Cool Down]: 125
[Ammo]: 50
[Shots Per Discharge]: 2
: Artillery Shell
[B][Detail Information]: Designed by the French military this weapon is a large double barreled cannon which fires two artillery shells per shot. these shells will explode on contact and if hit directly by each will kill even heavy soldiers. The downside to this is that when equipped your speed is reduced to 0, meaning you are unable to move while equipped with this weapon.
[Secondary Weapon]: Magnetic Disc
[Damage]: 35
[Cool Down]: 15
[Ammo]: NaN
[Shots Per Discharge]: 1
[Bullet Type]: Melee
[Detail Information]: This weapon is part of the Titan suit, it is attached to the right hand of the suit and is attached to a cable inside the arm, each inch of this cable has a computerized magnet inside of it which when released will activate on delay. When the disc is thrown it can reach as far as seven squares, and once it reaches its maximum length the magnets will activate and pull it in inch by inch. Each use of this takes 1/10th of your stamina.
[Auxiliary One]: Miniature RPG
[Damage]: 45
[Cool Down]: 1250
[Ammo]: 6
[Extra Information]: Both arms of the Titan suit carry two barrels,The splash damage of these grenades dampens the damage with each square up to three squares.
Both of these will fire a rocket propelled grenade at the same time, leaving you with only three shots. [Auxiliary Two]: Infrared head lamp
Damage: Nan
Cool Down: Nan
Ammo: Nan
Extra Information: You can't use any weapons while this is being equipped however it will reveal all hidden Pions or future classes similar to them in a ten square radius and fry there cloaking device for 5 seconds once they leave the area of effect. This device also emits radiation and will slightly damage units (1 damage per fifth of a second) in its range. The Titan suit and it's wearer remain unneffected to the radiation as the Titan suit is made of lead. Other Titan units are uneffected.
Background Information: The suit was designed and made in Russia. this suit was made to protect against tank blasts. Armor penetrating bullets can easily break through the suit but it's designed to be a shield against artillery and heavy weapons
Overall Analysis: What balances this class out is the slow movement of them, not only this but they have a delayed turn as well. They are in lack of any bullet firing weapons and would mostly be used as shields for team mates. Imagine it as an extremely slow heavy that has unbelievable health and an extremely slowed down weapon. Lancers can still kill the Titan unit as if they were a heavy, but it takes 4 shots. The point of this unit would to be to guard flags, be used as a shield in tight fitting maps, or to camp pions. Although the suit is completely invulnerable to grenades and the likes, and the visor renders flash bangs useless, claymores will cause such a blast it will knock the suit over and cause the player to be stunned for 15 seconds, well long enough to be killed. This class is unlocked once you have earned 50000 Experience.
Armour: Extremely Heavy
Speed: 15
Special: For the cost of half of your stamina the Titan will be invincible for 15 seconds, in this mode he can only fire with the secondary weapon though. To even things up once in this mode the Titan's speed increases to 30 making it easier to make escapes.
Primary Weapon: Grand Cannon
[Damage]: 50
[Cool Down]: 125
[Ammo]: 50
[Shots Per Discharge]: 2
: Artillery Shell
[B][Detail Information]: Designed by the French military this weapon is a large double barreled cannon which fires two artillery shells per shot. these shells will explode on contact and if hit directly by each will kill even heavy soldiers. The downside to this is that when equipped your speed is reduced to 0, meaning you are unable to move while equipped with this weapon.
[Secondary Weapon]: Magnetic Disc
[Damage]: 35
[Cool Down]: 15
[Ammo]: NaN
[Shots Per Discharge]: 1
[Bullet Type]: Melee
[Detail Information]: This weapon is part of the Titan suit, it is attached to the right hand of the suit and is attached to a cable inside the arm, each inch of this cable has a computerized magnet inside of it which when released will activate on delay. When the disc is thrown it can reach as far as seven squares, and once it reaches its maximum length the magnets will activate and pull it in inch by inch. Each use of this takes 1/10th of your stamina.
[Auxiliary One]: Miniature RPG
[Damage]: 45
[Cool Down]: 1250
[Ammo]: 6
[Extra Information]: Both arms of the Titan suit carry two barrels,The splash damage of these grenades dampens the damage with each square up to three squares.
Both of these will fire a rocket propelled grenade at the same time, leaving you with only three shots. [Auxiliary Two]: Infrared head lamp
Damage: Nan
Cool Down: Nan
Ammo: Nan
Extra Information: You can't use any weapons while this is being equipped however it will reveal all hidden Pions or future classes similar to them in a ten square radius and fry there cloaking device for 5 seconds once they leave the area of effect. This device also emits radiation and will slightly damage units (1 damage per fifth of a second) in its range. The Titan suit and it's wearer remain unneffected to the radiation as the Titan suit is made of lead. Other Titan units are uneffected.
Background Information: The suit was designed and made in Russia. this suit was made to protect against tank blasts. Armor penetrating bullets can easily break through the suit but it's designed to be a shield against artillery and heavy weapons
Overall Analysis: What balances this class out is the slow movement of them, not only this but they have a delayed turn as well. They are in lack of any bullet firing weapons and would mostly be used as shields for team mates. Imagine it as an extremely slow heavy that has unbelievable health and an extremely slowed down weapon. Lancers can still kill the Titan unit as if they were a heavy, but it takes 4 shots. The point of this unit would to be to guard flags, be used as a shield in tight fitting maps, or to camp pions. Although the suit is completely invulnerable to grenades and the likes, and the visor renders flash bangs useless, claymores will cause such a blast it will knock the suit over and cause the player to be stunned for 15 seconds, well long enough to be killed. This class is unlocked once you have earned 50000 Experience.