View Full Version : Castle Ruins
Wolfz
05-13-2009, 11:14 PM
Castle Ruins:
TDM
[2x1]
Here's the map ^^
http://i304.photobucket.com/albums/nn164/Killstephen/CastleRuins.jpg
SeasonalTNT
05-13-2009, 11:18 PM
Lol at hanging Space blocks.
Er, which crates are C, which are F?
Not a lot of gameplay, top areas too open.
**Flaws**
-Wasted space
-Open
-Spawn Placement
**Note**
I don't particularly like the spawn placement(It's more that they are on bricks rather then the space platform). You should try opening up the bottom more, and filling in the top a bit more.
**Rating**
Out of Five: 1/5
Percentage: 37%
**Side Note**
-None
**Villyer, 3% to me is a lot, not only that, but it still isn't 40%(2/5) I don't round, that is why I have a rating out of five, and a percentage.
Villyer
05-13-2009, 11:28 PM
Top half is wasted/ Make sure all of your space platforms are connected to the ground, roof, or another platform. Bottom is flat. Gameplay looks meh.
And L, 37% is only 3% away from 2/5, yet u rated 1/5?
Snoopy
05-14-2009, 09:46 AM
Castle Ruins:
TDM
[2x1]
Here's the map ^^
http://i304.photobucket.com/albums/nn164/Killstephen/CastleRuins.jpg
The bottom is a little flat, and is that a crouch jump? There is a lot of wasted space on the top. Doesn't look like good gameplay.
2/5
MasterKillerGOD
05-14-2009, 01:37 PM
Its not bad overall. But it could use some touch up work.
Btw I added you to my list. <_<
.:Over All:.
2/5
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