View Full Version : [16 votes] Vendetta [3.63]
http://i46.photobucket.com/albums/f115/VsMaps/asdfasdf.png
lol
PiNGPaWN
04-09-2009, 12:25 AM
Awesome I luv it! 4.5/5
Background # = ???
Hurrikhayne11
04-09-2009, 12:29 AM
Background # = ???
I think the night.
V, you took out the part on the side where you could jump from the bottom to top screen... That was like my favorite thing that time I tested it lol.
Game play was nice.. And it looked pretty good tile-wise, good flow to it. The way red is supposed to get to the artifact is pretty good too..
I like.
Lol hurri, this is a completely new map..... Like I just made it.
The background is Night.
Thanks guys.
Hurrikhayne11
04-09-2009, 12:40 AM
Lol hurri, this is a completely new map..... Like I just made it.
I remember one similar to it though that you made.. I thought that was the one that I had viewed with you. D:
Whatever though, it's still good. No changing that. >_>
brohana
04-09-2009, 12:46 AM
It looks like all of your other maps :\
Marine22
04-09-2009, 01:14 AM
i like it
nice job v
don't see any flaws
5\5
Dylan
04-09-2009, 01:17 AM
The bottom 3 screens are a way to overused tile flow, but besides that it is a great map.
OMG IT'S V!!
I like it. I have no critic so. 3.5/5
OMG NO WAI!!
lol thanks guys.
Snoopy
04-09-2009, 02:18 AM
http://i46.photobucket.com/albums/f115/VsMaps/asdfasdf.png
lol
You're V?
Gto is V! wow.
Nightmare
04-09-2009, 04:05 AM
I like it. Looks like it would be fun to play, so you better host it some time D:
lol @ tcoan not knowing Gto was V ._.
HellsRazor
04-09-2009, 04:56 AM
Pretty nice map.
I have to say this is one of your best...
Keep up the good work. ;)
Killerrrrrr
04-09-2009, 09:31 AM
Can you identify the F boxes? Or are they all CF?
I like the castle....
I'm trying to find something bad but I can't D:
4/5
Cowdude
04-09-2009, 11:08 AM
lol nice map V
the castle part is amazing
what you did with the ladders made me look at it and feel happy.
:D
A good map.
I like the layout of this map.
Lol, no boxes are F.
When you rate it, don't forget to rate with the stars......... (Mmt Only)
shooter65
04-09-2009, 03:54 PM
Nice map thar. I'll say 3.5 but rate it 4. :D
You on right now?
Host it.
Ravin
04-09-2009, 04:27 PM
You need to make more maps V.
We could replace the Servered Maps with yours if only you'd make enough and enter them <_<
V gets 5 stars O:
Killerrrrrr
04-09-2009, 04:44 PM
Lol, no boxes are F.
When you rate it, don't forget to rate with the stars......... (Mmt Only)
KiLleR will rate with the stars when KiLleR tests the map. Map code, please >:-D?
I'm not posting the code.
Nor do I wish to host it.
>.>
SmoothCopyCat
04-10-2009, 12:47 AM
this is a good map..
i really like the game play.
but i seen that you tend to use the same tile mixture when you have drops.(from top to bottem, on top right to bottem right)
which sometimes takes away from game play.
which kinda makes all maps look about the same..
my rating is: 3.5/5
gameplay and looks do not affect each other.
/fail
Chickletman
04-10-2009, 01:26 AM
It's kinda long
PiNGPaWN
04-10-2009, 01:33 AM
gameplay and looks do not affect each other.
/fail
I've noticed that whenever somebody says something negative about your map you can never agree with them and ask them what you could do to make it better.
It's rather annoying lol.
SmoothCopyCat
04-10-2009, 01:38 AM
I've noticed that whenever somebody says something negative about your map you can never agree with them and ask them what you could do to make it better.
It's rather annoying lol.
i completly second that, no offence.
SeasonalTNT
04-10-2009, 08:13 AM
Like you said, V, it's hard to create a balanced Assault, but it's obvious you've done close to your best to try to make one.
What I don't really like about this map is that, like Chicklet said, it's too long. But I do like the design, especially in the art area and the screen below it.
What's it called, anyway?
I've noticed that whenever somebody says something negative about your map you can never agree with them and ask them what you could do to make it better.
It's rather annoying lol.
If you have something to say about THE MAP... and not some retarded idiotic comment on how I have used something before in a previous map, then that's fine.
But saying that this map loses value, because I used 4 tiles that are placed in the exact same positions....... that's retarded.
And saying that the gameplay isn't good for the same reasons, now that's just something a complete and total moron would say.
Come up with valid reasons why you don't like the map, OR STFU.
SmoothCopyCat
04-10-2009, 12:01 PM
ok...
i dont like your map cause you use the EXACT same drop in most of your maps..
how bout that...
other than that your map is FINE which i have said BEFORE..
still 3.5/5
NO CHANGE.
>.>
Chickletman
04-10-2009, 03:28 PM
I said it's kinda LONG
I wasn't talking to you Chicklet. I heard you the first time.
The map is too long, iyo.
Idk I haven't played it, it might just be too long.
Facts are, it isn't changing. Take it for what it is.
NuMbA
04-10-2009, 07:33 PM
cant find anything wrong with it.
1337/5
MasterKillerGOD
04-14-2009, 09:19 PM
All the parts marked in red = fail.
http://i40.tinypic.com/2yknk1y.png
I suggest you work on those parts.
Chickletman
04-14-2009, 09:25 PM
I agree with most of those parts
Explain how ALL those parts fail.
And if you say any **** about how you can shoot through diagonal blocks... I swear.
brohana
04-14-2009, 10:40 PM
Alot of the parts you circled are design elements, they arent supposed to have a point, just to give the map more depth. And some just don't make sense. I will give it to you that there is some room for improvement.
StompOutBoy911
04-14-2009, 10:43 PM
the 3rd screen to the right top left ladder is waste of space
Lets just say if i played this it would be like castle wars to me
and i love castle wars :\
SeasonalTNT
04-14-2009, 10:45 PM
How is decoration a waste of space?! It doesn't bother gameplay AT ALL.
Because Mkg is a retard.
Oh, and he rated it a 2/5.
MasterKillerGOD
04-15-2009, 10:34 PM
Explain how ALL those parts fail.
And if you say any **** about how you can shoot through diagonal blocks... I swear.
Well I guess I have to waste my time explaining to
a "MMT Leadder" who should know about this already.
First off, you have crouches. They automaticly mess
up the map. You also have "ALOT" of tight spots. Mostly
the main door ways, and in a few of your ladders.
The blue spawn all the way to the right makes me lol.
And yes the diagonal blocks are a problem. Get over it,
and fix them. You also have to spots that make your game play
tighter, and flat. Like the decorative tree, and the base out
right outside the castle.
Also your going to do what? Flame me on the internet? Wow
Im so scared. Get your panties out of a bunch, and learn how
to fix your map.
Because Mkg is a retard.
Oh, and he rated it a 2/5.
Yes I rated it 2/5 because thats what it is you space cadet.
I cant believe they made you a leader. -.-
You whine so much...
th3mast3r
04-15-2009, 10:44 PM
Its good. I like most of it.
But I don't really dig the looks, and what bothers me the most is the placement of the arti. I mean, face it, there's gonna be noobs who switch screens shooting the arti. There's also a ladder between screens <_<
yea, its kinda long :O
4/5
EaEaEa
04-16-2009, 09:25 AM
Just because gto is leader doesn't mean he is always right/makes good maps..
You dont have to take sides; god, you guys are like PA's o_o
Ravin
04-16-2009, 09:30 AM
I think it's bandwagon time Ea...
EaEaEa
04-16-2009, 09:41 AM
I think it's bandwagon time Ea...
Good times with Inf and kas [:
edit: LMAO, remembered Inf's picture with wolf.
Uhm... what do you mean taking sides? whos taking sides...?
HellsRazor
04-17-2009, 05:07 AM
Everyone is taking sides......
Example: Aimhead,...
PiNGPaWN
05-08-2009, 08:56 PM
THere is a useless ladder in the top right..
Duh...
It's isn't accessable.
PiNGPaWN
05-09-2009, 06:31 PM
I wasn't sure if you knew that ladders cause lag or not.
Are you going to challenge me in mazing or wut
Villyer
05-09-2009, 11:13 PM
THere is a useless ladder in the top right..
That ladder makes the map appear better. Without all those "useless" tiles up there, that whole area would be open and boring.
Brandon0104
05-14-2009, 11:58 AM
It's kinda long
Thats what she said XD lol
Anyway Map seems nice I rate it. Good luck on getting it servered;)
3.5/5.
Shadowreaver
05-16-2009, 06:06 PM
Most of the things are pointed out by Mkg.
I especially don't like the screen switch refill and that ladder by the screen switch.
Arti room doesn't have much space since its near the screen switch.
Decoration made the map have tight spots and useless area.
Seems you put less effort in the game play and allowed yourself to be criticized by simple things.
3/5
I don't see any "useless" areas, and the map is definitely not tight.
The Arti room is very small, yes.
And MKG didn't point anything out. AT all.
MissLadie
05-23-2009, 06:39 PM
http://img7.imageshack.us/img7/1111/rape.png
Red: Too tight
Light Green: Ladders for spawncamping?
Grey: Huh? What is that entrance for? I though blue team is defending. Red team is never going to go to that screen since there is no point.
Blue: Nice decoration? Whole part not accesable
Furthermore, only two refils. Too far one from another.
Only one way to get to the top right screen. Very hard to get since they can camp on ladder and once they get there it's easy to spawn camp the right spawn.
You din't mention what the background is.
Lack of gameplay.
2/5
I don't think this is a proper map for a MMT leader.
Doesn't feel good does it?
Maps contain way too many flaws ranging from tightness to ladder problems, and lets not forget the tile play.
Work more on the flow of the map, as how the player can move around is an important part of all maps.
Also work on the tiles you use, and how you use them.
Watch what you're saying next time.
Brandon0104
05-23-2009, 06:51 PM
http://img7.imageshack.us/img7/1111/rape.png
Red: Too tight
Light Green: Ladders for spawncamping?
Grey: Huh? What is that entrance for? I though blue team is defending. Red team is never going to go to that screen since there is no point.
Blue: Nice decoration? Whole part not accesable
Furthermore, only two refils. Too far one from another.
Only one way to get to the top right screen. Very hard to get since they can camp on ladder and once they get there it's easy to spawn camp the right spawn.
You din't mention what the background is.
Lack of gameplay.
2/5
I don't think this is a proper map for a MMT leader.
Doesn't feel good does it?
Watch what you're saying next time.
Ok no offence but you don't really know what your talking about.
First of all there is no spawn camping, the entrance in the grey area makes the gameplay much better
if you know anyhing about map making. The blue area is for decoration yes but you don't need to get up there...
Make a good map yourself before you tell someone who made a good map what to do or GTFO.
MissLadie
05-23-2009, 07:13 PM
Ok no offence but you don't really know what your talking about.
First of all there is no spawn camping, the entrance in the grey area makes the gameplay much better
if you know anyhing about map making. The blue area is for decoration yes but you don't need to get up there...
Make a good map yourself before you tell someone who made a good map what to do or GTFO.
You're just another V fan.
If you don't see spawn camping you must be blind.
Grey area? Much better? Read my first post again.
"Blue area is for decoration yes but you don't need to get up there..."
Read my first post again.
Text in [B] is halarious. I don't need quotes from 10 year olds.
Anyways my first post is exclusively for V.
He probably knows what I'm talking about.
EZenith
05-23-2009, 07:17 PM
MissLadie, I due believe that the mapmaking team would know a lot more about map making then you who just got denied from the group...
I also love how I spam so pointing it out will do nothing for you.
Brandon0104
05-23-2009, 07:31 PM
You're just another V fun.
If you don't see spawn camping you must be blind.
Grey area? Much better? Ready my first post again.
"Blue area is for decoration yes but you don't need to get up there..."
Read my first post again.
Text in [b] is halarious. I don't need quotes from 10 year olds.
GTFO of the forums if your going to be a nab. And BTW I am 14.
Look at the bolded text.
KiteRider
05-23-2009, 07:44 PM
Off Topic: I liked you better when you were gone, Aimhead.
V is a lot better than you, and your just digging your own hole trying to insult everyone else.
Call me a V-fan or whatever goes through your mind, then please go back to wherever you got yourself stuck.
On Topic:
Map is ehk, crouch jumps, screen glitches (ladders by edges of screens). Artifact room is small, backgrounds are bland.
Gameplay looks pretty good.
2~3/5 Map
What crouch jumps?
Artifact needs to be moved, and the one ladder needs to be changed.
Only flaws I see.
PiNGPaWN
06-09-2009, 12:31 AM
Both the flaws are very minor and can be fixed simply.
I stick with my rating of 4.5/5.
The only crouch I see is almost useless, Bottom left square. (Top).
Now that I know a little more about map making, I realize that
this is a good map and i'm not just saying that like I did before.
Chickletman
08-09-2009, 04:44 AM
Looks nice, but an assault is noted for the path you have to take, not the looks. This isn't even a fun assault map, it looks like different TDMs were chopped up and put next to each other. The most exciting part is the final two screens(Blue base). Long ladder skipping path to make it there, would be like "lolwut."
I rates a 3/5, lulz felt bad.
★★★★★
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.