Medicguy2
03-22-2009, 12:03 AM
Statistics:
Speed - Moderate
Armor - Light
Primary Weapon:
Name: M24 Sniper Rifle
Damage: 30
Fire-type: Single Shot
Ammo: 40 (4 restock from Support unit)
Bullet-type: AP
Secondary Weapon:
Name: M9 Semi-automatic 9mm
Damage: 18
Fire-type: Semi-automatic, 4 second cooldown per shot.
Ammo: Infinite
Melee/Throwing:
Fragmentations: 2
Flashbangs: 3
Special: Press F for a long-range view. Must be above the main level with the M24 equipped to use this. Added sight is based on the floor your standing on. It consumes no Energy, however, a single M24 shot de-activates the sighting and you must wait 15 seconds before re-use.
(Wasn't sure on the format, so feel free to post suggestions, give criticism, etc. Inspired by my Lancing abilities in CTF, when i "Sniped" some players with the M72 Gauss Rifle and the secondary weapon.)
(Also, this is my first post here, but I like to play on PT more than I post.)
Speed - Moderate
Armor - Light
Primary Weapon:
Name: M24 Sniper Rifle
Damage: 30
Fire-type: Single Shot
Ammo: 40 (4 restock from Support unit)
Bullet-type: AP
Secondary Weapon:
Name: M9 Semi-automatic 9mm
Damage: 18
Fire-type: Semi-automatic, 4 second cooldown per shot.
Ammo: Infinite
Melee/Throwing:
Fragmentations: 2
Flashbangs: 3
Special: Press F for a long-range view. Must be above the main level with the M24 equipped to use this. Added sight is based on the floor your standing on. It consumes no Energy, however, a single M24 shot de-activates the sighting and you must wait 15 seconds before re-use.
(Wasn't sure on the format, so feel free to post suggestions, give criticism, etc. Inspired by my Lancing abilities in CTF, when i "Sniped" some players with the M72 Gauss Rifle and the secondary weapon.)
(Also, this is my first post here, but I like to play on PT more than I post.)