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View Full Version : [12 votes] Shut Down [3.58]


StrikinUp
03-12-2009, 09:22 PM
[*¤÷Shùt Dôwñ÷¤*]

http://i42.tinypic.com/2aj83uw.png

(Thanks to Hurrikhayne11 for the awesome picture <3)


By
.: Shadowreaver and StrikingUp/StrikiNinja :.


Originally, this map was meant to be a submission for the February Map Rush.
Shadow and I agreed to do a collaboration. Because of my lack of support, the map was never made.
A week later, I decided to work on it. After some elbow grease, the map began to show progress.
I notified Shadow that I was actually making the map.
Together, we created the blueprints and early phase of the map.

Getting it all to work together was excruciating.
We seeked help from members of the Map Making Team and other players.
Though, the help did little effect on the outcome of our map,
it did push us harder to keep on working and conclude with this final version:

Name:Shut Down
Background: 4 (Jungle)
Size: 3x2
Theme: Jungle/castle

http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownFullMap-1.png?t=1236816776



Click here for the F-block Version (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownFullMapF-BlockVersion.png?t=1236817453) (Green outline are F boxes)


Too awesome to post the code >_>
But feel free to contact Shadowreaver or StrikingUp/StrikiNinja to test the map or whatever.




.: Story Line and Screen Shots :.




A pair of F-22s fly over the Amazon. "Do you see something?", one pilot asks.
Just that moment, a rain of missiles fell from the sky. The two pilots never reported back to Headquarters.

After recent discoveries of the missing pilots,
a squad of soldiers were stationed in the Amazon to investigate the cause of the mystery.
Not only finding the wreck, the soldiers spot something else.
Out in the distance, a strange figure is seen. It is later to be identified as an enemy base.




Shut Down Screen Shot 1 (Top right screen) (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDown.png)
Shut Down Screen Shot 2 (Bottom right screen) (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDown2.png)
Shut Down Screen Shot 3 (Bottom middle screen) (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDown3.png)
Shut Down Screen Shot 4 (Top middle screen) (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDown4.png)
Shut Down Scoreboard Screen Shot (http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownScoreboard.png)





http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDown5.png?t=1236820752



Rate/Comment/Sex

Shadowreaver
03-12-2009, 09:23 PM
Although It seem that you could ladderless from the top middle screen to the arti room,
It is unsure yet, xVx is still testing it and will come back if he made any progress.

When you rate the map,
Rate out of 5
and state reasons.

Thanks.

Killah
03-12-2009, 09:25 PM
I like it.
Some flaws, not gonna get into it.
3.5/5
Storyline is pretty cool.
I call being da serial killer pilot :D

StrikiNinja
03-12-2009, 09:26 PM
Edit of 8/10/09:
I did some cleaning up and organization.

SeasonalTNT
03-12-2009, 09:29 PM
SEX.

I like it much.

V
03-12-2009, 09:44 PM
Too bad you can get to the artifact from the first screen.

Hurrikhayne11
03-12-2009, 09:46 PM
Too bad you can get to the artifact from the first screen.
That box tile is foreground.
http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownFullMapF-BlockVersion.png?t=1236817453

V
03-12-2009, 09:50 PM
That box tile is foreground.
http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownFullMapF-BlockVersion.png?t=1236817453

Wtf are you talking about........?

SeasonalTNT
03-12-2009, 09:51 PM
Only if you can Ladderless, V.

But still, you guys should fix it.

EDIT:
- AND, huge win spot at the bottom middle screen, Ladderless and you're safe forever.
reedit: oh wait, they are C. Never mind.

Hurrikhayne11
03-12-2009, 09:51 PM
Wtf are you talking about........?
I thought you were speaking of where there's a block to jump right into the area of the artifact.. =|

StrikiNinja
03-12-2009, 10:11 PM
There is no place to ladderless here.

SeasonalTNT
03-12-2009, 10:18 PM
There is no place to ladderless here.

Yes, there are. That's why I said knowledge of mazing helps make good maps.

StrikiNinja
03-12-2009, 10:23 PM
If you are talking about the part shaped like a "T", it isn't a ladderless. The crates are C.

Shadowreaver
03-12-2009, 10:51 PM
The ladderless near the canopy tree is unsure yet.
xVx is still trying it on a different map with normal blocks but no progress so far but Its still looks quiet possible
And the fact that a canopy branch is there is really hard to ladderless..

SmoothCopyCat
03-12-2009, 11:14 PM
this map, makes me wet myself..
lO.ol (i didnt say that)

this is a soo good map..

4/5

i think thats my second 4 i ever given.

Hamo
03-12-2009, 11:28 PM
Castle tile on tree...lol wut?

Yea some of the ways you tried to blend the canopy and the jungle and the castle don't really apeal to me much. The game play is good.

SeasonalTNT
03-13-2009, 09:35 AM
Yeah, V's got it covered. I still think it's possible to Ladderless. Huge shortcut there.

MasterKillerGOD
03-13-2009, 12:37 PM
:|

It looks like a cheap version of HJ4. -.O!

Its got some major flaws, and some tile conflict.

I would like to type more but im in in study hall.

So Brb.

Chickletman
03-13-2009, 04:54 PM
I don't like the design or artifact routes :0
Seems like you just focused on having a two path ed assault, then an actual fun assault. Hard for blue to defend, and once red moves to one screen they can't move back? >_> Not very fun

rated 2/5
★★★★★

Shadowreaver
03-13-2009, 05:26 PM
The map is not a cheap version of HJ4..
I and strike never used that map to help us.

But the way the thread is submitted looks similar to HJ4 and
I'm sorry if I offended you in any way O_o...
Caused we wanted it to look nice and smooth.

For those who have voted already can you state what your vote was and reason as it is annoying to see someone vote
without telling a reason which could help me and strike in the future.

th3mast3r
03-15-2009, 12:45 AM
Two totally different route to the arti just kinda ruins it for me..

good tile work I guess O.o

3/5

Paulcow
03-15-2009, 02:19 AM
That box tile is foreground.
http://i292.photobucket.com/albums/mm2/Shadowreaver_photo/Shut%20Down/ShutDownFullMapF-BlockVersion.png?t=1236817453

that makes this map so much cooler!!!

i would have to play to rate fully

Shadowreaver
03-15-2009, 09:31 PM
Paul pm me or Strike any time or we'll pm you O_o.
Were going to make a v2 revised version of this map soon.
Just waiting for Mkg list of criticism.

JoKeR
03-15-2009, 09:59 PM
i like all the maps
i wanna play on it someday

Brandon0104
04-07-2009, 11:46 PM
Hmm nice map. I don't know if you noticed but you posted on strikinup :p

I rate it 3.5/5 meh 4/5.

Cowdude
07-14-2009, 04:19 PM
I lol'd at the weirdo pawn hands :D