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erichsoldier
07-09-2007, 07:55 PM
I have a pretty interesting suggestion that might change the game quite a bit. I suggest adding a option for games where, each player on the winning team gets somethign like 50 or 100 bonus points, maybe more. why do I suggest this? Well, i noticed that many players tend to play for themselves, meaning getting as many kills as possible. This takes the team strategy part of the game away and i like working with a team to effectively defeat an opponent. An example is people camping to get kills but aren't helping the team attack the enemy's base and winning the game. So if you would like to make Pawn a more strategic and interesting gameplay experience, add your vote to my suggestion.

mreitz
07-09-2007, 08:05 PM
umm, the winning team already gets 25 points.

nice thinking though.

KingLester
07-09-2007, 09:53 PM
I don't care for this one really. Pawn IS an idividual game. When did you see a team get a ranking? Never. Therefore, people are interested in improving only their own ranking. It's true, I often find myself competing against my OWN TEAM for kills, but I think there's a different solution to this one.

erichsoldier
07-09-2007, 10:23 PM
umm, the winning team already gets 25 points.

nice thinking though.
Thanks and really, the winning team gets 25 points? Well whatever, they should get more. I've never noticed since I'm a noob, lol.

"I don't care for this one really. Pawn IS an idividual game. When did you see a team get a ranking? Never. Therefore, people are interested in improving only their own ranking. It's true, I often find myself competing against my OWN TEAM for kills, but I think there's a different
solution to this one."-KingLester

I think Pawn should be more a team based game, like with clans and such. I used to play SOCOM and clanning and team strategy was a really big part of the game and the same should go for Pawn. I believe the game would benefit from a lot if you there could be clan battles and a system for ranking clans. Maybe there could be some more team- based game modes like capture the flag and stuff. What do u think?

mattpwnsu
07-09-2007, 10:31 PM
um, really i think that pawn isnt really a team-based game. I mean, how are supposed to "work as a team" as u suggest.

So lets say that you all try to get the most kills...well that's working as a team

there's not much "team strategy" other than that
i mean, u can charge and stuff at the same time...but ur still goin for the most kills...

w/e

erichsoldier
07-09-2007, 10:41 PM
um, really i think that pawn isnt really a team-based game. I mean, how are supposed to "work as a team" as u suggest.

So lets say that you all try to get the most kills...well that's working as a team

there's not much "team strategy" other than that
i mean, u can charge and stuff at the same time...but ur still goin for the most kills...

w/e

Well, as I suggested above, we could have new ways of game besides assault, and those other ones. More team-based like capture the flag, or maybe assasin where they aim for a single person or king of the hill. Those would all be pretty fun but would require some new maps. I just think it would be a bonus to the game.